pub trait IGodRoomPedestalSequence: IProcInst {
Show 22 methods
// Provided methods
fn m_top_menu_result(self) -> GodRoomPedestalTopMenu_Result2 { ... }
fn set_m_top_menu_result(self, value: GodRoomPedestalTopMenu_Result2) { ... }
fn m_result(self) -> BasicMenu_Result { ... }
fn set_m_result(self, value: BasicMenu_Result) { ... }
fn m_refine_ring_unit_select_menu(self) -> RefineRingUnitSelectMenu { ... }
fn set_m_refine_ring_unit_select_menu(self, value: RefineRingUnitSelectMenu) { ... }
fn m_refine_ring_times_select_menu(self) -> RefineRingTimesSelectMenu { ... }
fn set_m_refine_ring_times_select_menu(
self,
value: RefineRingTimesSelectMenu,
) { ... }
fn m_god_unit(self) -> GodUnit { ... }
fn set_m_god_unit(self, value: GodUnit) { ... }
fn m_ring_gacha_times(self) -> i32 { ... }
fn set_m_ring_gacha_times(self, value: i32) { ... }
fn m_unit_ring_list(self) -> List_1<UnitRing> { ... }
fn set_m_unit_ring_list(self, value: List_1<UnitRing>) { ... }
fn m_new_ring_list(self) -> List_1<bool> { ... }
fn set_m_new_ring_list(self, value: List_1<bool>) { ... }
fn m_synthesis_ring_menu(self) -> SynthesisRingMenuTop { ... }
fn set_m_synthesis_ring_menu(self, value: SynthesisRingMenuTop) { ... }
fn m_synthesis_result_set(self) -> SynthesisRingMenuTop_Result { ... }
fn set_m_synthesis_result_set(self, value: SynthesisRingMenuTop_Result) { ... }
fn m_generated_new_rings(self) -> bool { ... }
fn set_m_generated_new_rings(self, value: bool) { ... }
}Provided Methods§
fn m_result(self) -> BasicMenu_Result
fn set_m_result(self, value: BasicMenu_Result)
fn m_god_unit(self) -> GodUnit
fn set_m_god_unit(self, value: GodUnit)
fn m_ring_gacha_times(self) -> i32
fn set_m_ring_gacha_times(self, value: i32)
fn m_unit_ring_list(self) -> List_1<UnitRing>
fn set_m_unit_ring_list(self, value: List_1<UnitRing>)
fn m_new_ring_list(self) -> List_1<bool>
fn set_m_new_ring_list(self, value: List_1<bool>)
fn m_synthesis_result_set(self) -> SynthesisRingMenuTop_Result
fn set_m_synthesis_result_set(self, value: SynthesisRingMenuTop_Result)
fn m_generated_new_rings(self) -> bool
fn set_m_generated_new_rings(self, value: bool)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.