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GodUnit

Struct GodUnit 

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pub struct GodUnit(/* private fields */);
Expand description

IL2CPP class: App.GodUnit Inherits: LinkNode_1<crate::app::godunit::GodUnit>

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impl GodUnit

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pub fn base(self) -> LinkNode_1<GodUnit>

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impl GodUnit

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pub fn version() -> i32

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pub fn set_version(value: i32)

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pub fn max_synchro_count() -> i32

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pub fn set_max_synchro_count(value: i32)

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pub fn dirty_max() -> i32

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pub fn set_dirty_max(value: i32)

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pub fn s_null_items() -> List_1<ItemData>

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pub fn set_s_null_items(value: List_1<ItemData>)

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pub fn s_null_skills() -> SkillArray

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pub fn set_s_null_skills(value: SkillArray)

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impl GodUnit

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pub fn get_name_2(data: impl Into<GodData>) -> Il2CppString

GetName(crate::app::goddata::GodData) overload

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pub fn is_unlocked_level_cap_2(god_data: impl Into<GodData>) -> bool

IsUnlockedLevelCap(crate::app::goddata::GodData) overload

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pub fn unlock_level_cap_2(god_data: impl Into<GodData>)

UnlockLevelCap(crate::app::goddata::GodData) overload

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pub fn lock_level_cap_2(god_data: impl Into<GodData>)

LockLevelCap(crate::app::goddata::GodData) overload

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pub fn is_around(unit_a: impl Into<Unit>, unit_b: impl Into<Unit>) -> bool

IsAround(crate::app::unit::Unit, crate::app::unit::Unit) overload

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pub fn is_around_2(god_unit: impl Into<GodUnit>, unit: impl Into<Unit>) -> bool

IsAround(crate::app::godunit::GodUnit, crate::app::unit::Unit) overload

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pub fn get_ring_dirty_sep1() -> f32

get_RingDirtySep1() overload

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pub fn get_ring_dirty_sep2() -> f32

get_RingDirtySep2() overload

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pub fn op_implicit(p: impl Into<GodUnit>) -> GodData

op_Implicit(crate::app::godunit::GodUnit) overload

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pub fn cctor()

.cctor() overload

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impl GodUnit

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pub fn build_method_info() -> &'static MethodInfo

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pub fn delete_method_info() -> &'static MethodInfo

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pub fn reserve_deleting_method_info() -> &'static MethodInfo

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pub fn cancel_to_reserve_deleting_method_info() -> &'static MethodInfo

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pub fn get_is_reserved_deleting_method_info() -> &'static MethodInfo

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pub fn get_is_escaping_method_info() -> &'static MethodInfo

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pub fn set_is_escaping_method_info() -> &'static MethodInfo

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pub fn get_dirty_method_info() -> &'static MethodInfo

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pub fn set_dirty_method_info() -> &'static MethodInfo

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pub fn get_data_method_info() -> &'static MethodInfo

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pub fn get_info_data_method_info() -> &'static MethodInfo

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pub fn get_actual_data_method_info() -> &'static MethodInfo

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pub fn get_result_data_method_info() -> &'static MethodInfo

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pub fn get_gid_method_info() -> &'static MethodInfo

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pub fn get_actual_gid_method_info() -> &'static MethodInfo

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pub fn is_hero_method_info() -> &'static MethodInfo

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pub fn is_flag_method_info() -> &'static MethodInfo

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pub fn get_name_method_info() -> &'static MethodInfo

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pub fn get_info_name_method_info() -> &'static MethodInfo

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pub fn get_main_name_method_info() -> &'static MethodInfo

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pub fn get_name_2_method_info() -> &'static MethodInfo

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pub fn get_ascii_name_method_info() -> &'static MethodInfo

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pub fn get_main_ascii_name_method_info() -> &'static MethodInfo

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pub fn get_face_icon_name_method_info() -> &'static MethodInfo

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pub fn get_info_face_icon_name_method_info() -> &'static MethodInfo

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pub fn get_face_icon_name_darkness_method_info() -> &'static MethodInfo

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pub fn get_face_icon_name_for_hero_method_info() -> &'static MethodInfo

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pub fn get_face_icon_name_for_heroine_method_info() -> &'static MethodInfo

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pub fn get_ring_name_method_info() -> &'static MethodInfo

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pub fn get_is_darkness_method_info() -> &'static MethodInfo

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pub fn set_is_darkness_method_info() -> &'static MethodInfo

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pub fn get_is_darkness_icon_method_info() -> &'static MethodInfo

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pub fn get_is_darkness_gauge_method_info() -> &'static MethodInfo

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pub fn get_is_only_engage_weapon_method_info() -> &'static MethodInfo

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pub fn get_gender_method_info() -> &'static MethodInfo

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pub fn is_female_method_info() -> &'static MethodInfo

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pub fn change_main_method_info() -> &'static MethodInfo

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pub fn can_swap_method_info() -> &'static MethodInfo

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pub fn swap_method_info() -> &'static MethodInfo

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pub fn change_method_info() -> &'static MethodInfo

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pub fn change_2_method_info() -> &'static MethodInfo

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pub fn set_god_data_for_rewind_method_info() -> &'static MethodInfo

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pub fn get_is_engaging_method_info() -> &'static MethodInfo

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pub fn get_is_changed_method_info() -> &'static MethodInfo

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pub fn get_force_type_method_info() -> &'static MethodInfo

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pub fn get_engage_limit_method_info() -> &'static MethodInfo

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pub fn get_parent_method_info() -> &'static MethodInfo

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pub fn get_child_method_info() -> &'static MethodInfo

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pub fn set_parent_method_info() -> &'static MethodInfo

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pub fn clear_parent_method_info() -> &'static MethodInfo

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pub fn set_child_method_info() -> &'static MethodInfo

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pub fn clear_child_method_info() -> &'static MethodInfo

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pub fn set_temporary_parent_method_info() -> &'static MethodInfo

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pub fn clear_temporary_parent_method_info() -> &'static MethodInfo

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pub fn get_synchro_counts_method_info() -> &'static MethodInfo

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pub fn add_synchro_count_method_info() -> &'static MethodInfo

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pub fn set_synchro_count_method_info() -> &'static MethodInfo

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pub fn get_synchro_count_method_info() -> &'static MethodInfo

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pub fn dbg_set_exp_method_info() -> &'static MethodInfo

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pub fn set_exp_for_rewind_method_info() -> &'static MethodInfo

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pub fn can_add_exp_method_info() -> &'static MethodInfo

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pub fn can_add_exp_2_method_info() -> &'static MethodInfo

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pub fn try_add_exp_method_info() -> &'static MethodInfo

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pub fn try_add_exp_current_level_method_info() -> &'static MethodInfo

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pub fn get_exp_method_info() -> &'static MethodInfo

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pub fn get_exp_2_method_info() -> &'static MethodInfo

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pub fn get_next_level_exp_method_info() -> &'static MethodInfo

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pub fn get_next_level_exp_2_method_info() -> &'static MethodInfo

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pub fn get_next_level_cap_method_info() -> &'static MethodInfo

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pub fn get_next_level_cap_2_method_info() -> &'static MethodInfo

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pub fn get_level_exp_method_info() -> &'static MethodInfo

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pub fn get_level_exp_2_method_info() -> &'static MethodInfo

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pub fn get_max_exp_method_info() -> &'static MethodInfo

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pub fn get_max_exp_2_method_info() -> &'static MethodInfo

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pub fn get_diff_exp_method_info() -> &'static MethodInfo

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pub fn get_diff_exp_2_method_info() -> &'static MethodInfo

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pub fn get_max_diff_exp_method_info() -> &'static MethodInfo

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pub fn get_max_diff_exp_2_method_info() -> &'static MethodInfo

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pub fn set_level_method_info() -> &'static MethodInfo

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pub fn set_level_2_method_info() -> &'static MethodInfo

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pub fn set_level_from_unit_reliance_method_info() -> &'static MethodInfo

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pub fn dbg_set_level_method_info() -> &'static MethodInfo

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pub fn get_level_method_info() -> &'static MethodInfo

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pub fn get_level_2_method_info() -> &'static MethodInfo

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pub fn get_level_from_exp_method_info() -> &'static MethodInfo

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pub fn get_max_level_method_info() -> &'static MethodInfo

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pub fn level_up_method_info() -> &'static MethodInfo

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pub fn is_unlocked_level_cap_method_info() -> &'static MethodInfo

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pub fn is_unlocked_level_cap_2_method_info() -> &'static MethodInfo

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pub fn unlock_level_cap_method_info() -> &'static MethodInfo

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pub fn unlock_level_cap_2_method_info() -> &'static MethodInfo

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pub fn lock_level_cap_method_info() -> &'static MethodInfo

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pub fn lock_level_cap_2_method_info() -> &'static MethodInfo

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pub fn is_level_cap_normal_method_info() -> &'static MethodInfo

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pub fn is_level_cap_talk_method_info() -> &'static MethodInfo

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pub fn is_notified_level_cap_talk_method_info() -> &'static MethodInfo

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pub fn set_notified_level_cap_talk_method_info() -> &'static MethodInfo

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pub fn get_reliance_level_method_info() -> &'static MethodInfo

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pub fn get_max_reliance_level_method_info() -> &'static MethodInfo

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pub fn can_be_reliance_level_s_method_info() -> &'static MethodInfo

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pub fn set_reliance_level_s_method_info() -> &'static MethodInfo

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pub fn dbg_set_reliance_level_s_method_info() -> &'static MethodInfo

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pub fn get_count_of_reliance_level_a_method_info() -> &'static MethodInfo

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pub fn update_state_method_info() -> &'static MethodInfo

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pub fn can_talk_method_info() -> &'static MethodInfo

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pub fn get_inherited_skills_method_info() -> &'static MethodInfo

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pub fn can_inherit_skills_method_info() -> &'static MethodInfo

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pub fn can_add_engage_turn_limit_method_info() -> &'static MethodInfo

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pub fn can_add_engage_turn_limit_2_method_info() -> &'static MethodInfo

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pub fn can_sub_engage_count_limit_method_info() -> &'static MethodInfo

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pub fn can_sub_engage_count_limit_2_method_info() -> &'static MethodInfo

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pub fn get_engage_attack_method_info() -> &'static MethodInfo

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pub fn is_around_method_info() -> &'static MethodInfo

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pub fn is_around_2_method_info() -> &'static MethodInfo

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pub fn get_engage_attack_2_method_info() -> &'static MethodInfo

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pub fn get_engage_skills_method_info() -> &'static MethodInfo

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pub fn get_engage_skills_2_method_info() -> &'static MethodInfo

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pub fn get_engage_skill_method_info() -> &'static MethodInfo

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pub fn get_engage_skill_2_method_info() -> &'static MethodInfo

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pub fn get_engage_items_method_info() -> &'static MethodInfo

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pub fn get_engage_items_2_method_info() -> &'static MethodInfo

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pub fn get_syncro_skills_method_info() -> &'static MethodInfo

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pub fn get_syncro_skills_2_method_info() -> &'static MethodInfo

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pub fn get_aptitude_method_info() -> &'static MethodInfo

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pub fn get_aptitude_2_method_info() -> &'static MethodInfo

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pub fn can_update_for_god_state_method_info() -> &'static MethodInfo

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pub fn update_all_bonds_for_god_state_method_info() -> &'static MethodInfo

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pub fn update_for_god_state_method_info() -> &'static MethodInfo

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pub fn delete_bonds_exluding_method_info() -> &'static MethodInfo

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pub fn get_god_bonds_method_info() -> &'static MethodInfo

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pub fn get_bond_method_info() -> &'static MethodInfo

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pub fn create_bond_method_info() -> &'static MethodInfo

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pub fn can_change_method_info() -> &'static MethodInfo

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pub fn get_ring_prefab_path_method_info() -> &'static MethodInfo

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pub fn get_dirty_level_method_info() -> &'static MethodInfo

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pub fn get_ring_dirty_sep1_method_info() -> &'static MethodInfo

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pub fn get_ring_dirty_sep2_method_info() -> &'static MethodInfo

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pub fn add_dirty_method_info() -> &'static MethodInfo

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pub fn change_opponent_method_info() -> &'static MethodInfo

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pub fn init_god_weapon_refine_method_info() -> &'static MethodInfo

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pub fn get_god_weapon_list_method_info() -> &'static MethodInfo

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pub fn get_god_weapon_refine_level_method_info() -> &'static MethodInfo

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pub fn add_god_weapon_refine_enhance_method_info() -> &'static MethodInfo

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pub fn get_god_weapon_refine_skill_method_info() -> &'static MethodInfo

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pub fn set_god_weapon_refine_level_method_info() -> &'static MethodInfo

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pub fn reset_god_weapon_refine_level_method_info() -> &'static MethodInfo

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pub fn inc_god_weapon_refine_level_method_info() -> &'static MethodInfo

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pub fn set_god_weapon_refine_skill_method_info() -> &'static MethodInfo

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pub fn reset_god_weapon_refine_level_2_method_info() -> &'static MethodInfo

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pub fn get_using_capacity_method_info() -> &'static MethodInfo

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pub fn set_using_capacity_method_info() -> &'static MethodInfo

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pub fn add_using_capacity_method_info() -> &'static MethodInfo

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pub fn try_get_god_weapon_refine_result_method_info() -> &'static MethodInfo

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pub fn try_get_god_weapon_refine_result_enhance_method_info() -> &'static MethodInfo

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pub fn try_get_god_weapon_refine_result_equip_skills_method_info() -> &'static MethodInfo

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pub fn copy_god_weapon_refine_from_method_info() -> &'static MethodInfo

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pub fn correct_bond_method_info() -> &'static MethodInfo

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pub fn on_serialize_method_info() -> &'static MethodInfo

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pub fn on_deserialize_method_info() -> &'static MethodInfo

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pub fn serialize_method_info() -> &'static MethodInfo

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pub fn deserialize_method_info() -> &'static MethodInfo

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pub fn clear_method_info() -> &'static MethodInfo

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pub fn get_sort_key_method_info() -> &'static MethodInfo

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pub fn is_valid_method_info() -> &'static MethodInfo

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pub fn op_implicit_method_info() -> &'static MethodInfo

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pub fn change_cancel_method_info() -> &'static MethodInfo

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pub fn change_resume_method_info() -> &'static MethodInfo

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pub fn ctor_method_info() -> &'static MethodInfo

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pub fn cctor_method_info() -> &'static MethodInfo

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impl GodUnit

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pub unsafe fn on_serialize(this: impl Into<IlInstance>, stream: Stream_2)

Direct (non-virtual) call to GodUnit’s own OnSerialize. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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pub unsafe fn on_deserialize( this: impl Into<IlInstance>, stream: Stream_2, version: i32, )

Direct (non-virtual) call to GodUnit’s own OnDeserialize. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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pub unsafe fn get_sort_key(this: impl Into<IlInstance>) -> i32

Direct (non-virtual) call to GodUnit’s own get_SortKey. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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pub unsafe fn is_valid(this: impl Into<IlInstance>) -> bool

Direct (non-virtual) call to GodUnit’s own IsValid. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.

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impl GodUnit

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pub fn new() -> Self

.ctor() — no args

Trait Implementations§

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impl ClassIdentity for GodUnit

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const NAMESPACE: &'static str = "App"

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const NAME: &'static str = "GodUnit"

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fn class() -> Class

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impl Clone for GodUnit

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fn clone(&self) -> GodUnit

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl FromIlInstance for GodUnit

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fn from_il_instance(instance: IlInstance) -> Self

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fn instantiate() -> Option<Self>

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fn instantiate_with_class(class: Class) -> Option<Self>

Caller swears class is a subtype of Self or layout compatible
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impl IGodUnit for GodUnit

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fn m_data(self) -> GodData

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fn set_m_data(self, value: GodData)

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fn m_parent(self) -> Unit

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fn set_m_parent(self, value: Unit)

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fn m_child(self) -> Unit

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fn set_m_child(self, value: Unit)

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fn m_bonds(self) -> GodBondHolder

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fn set_m_bonds(self, value: GodBondHolder)

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fn m_saved_parent(self) -> Unit

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fn set_m_saved_parent(self, value: Unit)

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fn m_is_temporary_parent(self) -> bool

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fn set_m_is_temporary_parent(self, value: bool)

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fn m_is_temporary_changed(self) -> bool

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fn set_m_is_temporary_changed(self, value: bool)

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fn m_is_reserved_deleting(self) -> bool

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fn set_m_is_reserved_deleting(self, value: bool)

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fn m_is_escaping(self) -> bool

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fn set_m_is_escaping(self, value: bool)

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fn m_dirty(self) -> u8

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fn set_m_dirty(self, value: u8)

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fn m_synchro_counts(self) -> Dictionary_2<Il2CppString, i32>

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fn set_m_synchro_counts(self, value: Dictionary_2<Il2CppString, i32>)

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fn m_weapon_refine_levels( self, ) -> Dictionary_2<Il2CppString, GodWeaponRefineLevels>

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fn set_m_weapon_refine_levels( self, value: Dictionary_2<Il2CppString, GodWeaponRefineLevels>, )

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fn m_weapon_refine_results( self, ) -> Dictionary_2<Il2CppString, GodWeaponRefineResult>

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fn set_m_weapon_refine_results( self, value: Dictionary_2<Il2CppString, GodWeaponRefineResult>, )

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fn m_syncro_skills(self) -> SkillArray

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fn set_m_syncro_skills(self, value: SkillArray)

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impl ILinkNode_1<GodUnit> for GodUnit

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fn m_instance_id(self) -> i32

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fn set_m_instance_id(self, value: i32)

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fn m_node(self) -> LinkedListNode_1<T0>

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fn set_m_node(self, value: LinkedListNode_1<T0>)

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impl ISingletonPool_2<GodPool, GodUnit> for GodPool

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fn m_list(self) -> List_1<T1>

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fn set_m_list(self, value: List_1<T1>)

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fn m_sort(self) -> List_1<T1>

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fn set_m_sort(self, value: List_1<T1>)

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fn m_pool(self) -> LinkedList_1<T1>

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fn set_m_pool(self, value: LinkedList_1<T1>)

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fn m_used(self) -> LinkedList_1<T1>

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fn set_m_used(self, value: LinkedList_1<T1>)

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fn m_compare(self) -> IComparer_1_Interface<T1>

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fn set_m_compare(self, value: IComparer_1_Interface<T1>)

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fn m_dictionary(self) -> Dictionary_2<i32, T1>

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fn set_m_dictionary(self, value: Dictionary_2<i32, T1>)

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fn m_instance_i_ds(self) -> Queue_1<i32>

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fn set_m_instance_i_ds(self, value: Queue_1<i32>)

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fn m_is_online(self) -> bool

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fn set_m_is_online(self, value: bool)

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impl IlType for GodUnit

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fn il_type() -> &'static Il2CppType

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impl Copy for GodUnit

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impl IObject for GodUnit

Auto Trait Implementations§

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impl Freeze for GodUnit

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impl RefUnwindSafe for GodUnit

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impl !Send for GodUnit

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impl !Sync for GodUnit

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impl Unpin for GodUnit

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impl UnwindSafe for GodUnit

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Cast for T
where T: SystemObject,

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fn get_class(self) -> Class

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fn is_null(self) -> bool

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fn rebind_class(self, new_class: Class)

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fn override_class(self) -> Class

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fn is_instance_of<T>(self) -> bool
where T: ClassIdentity,

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fn is_direct_subclass_of<T>(self) -> bool
where T: ClassIdentity,

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fn try_cast<T>(self) -> Option<T>

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unsafe fn cast<T>(self) -> T

Safety Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DefaultInjectedMembers for T

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fn __injected_fields() -> Vec<InjectedFieldDescriptor>

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fn __injected_methods() -> Vec<InjectedMethodDescriptor>

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fn __injected_overrides() -> Vec<InjectedOverrideDescriptor>

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T0, __U> IArrayBuilder_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, capacity: i32)
where Self: Sized,

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fn get_capacity(self) -> i32
where Self: Sized,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_item(self, index: i32) -> T0
where Self: Sized,

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fn add(self, item: T0)
where Self: Sized,

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fn to_array(self) -> Array<T0>
where Self: Sized,

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fn unchecked_add(self, item: T0)
where Self: Sized,

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fn ensure_capacity(self, minimum: i32)
where Self: Sized,

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impl<T0, __U> IAsyncOperationHandle_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_location_name(self) -> Il2CppString
where Self: Sized,

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fn set_location_name(self, value: Il2CppString)
where Self: Sized,

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fn op_implicit(obj: AsyncOperationHandle_1<T0>) -> AsyncOperationHandle

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fn ctor(self, op: AsyncOperationBase_1<T0>)
where Self: Sized,

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fn get_download_status(self) -> DownloadStatus
where Self: Sized,

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fn internal_get_download_status( self, visited: HashSet_1<Object>, ) -> DownloadStatus
where Self: Sized,

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fn ctor_2(self, op: IAsyncOperation)
where Self: Sized,

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fn ctor_3(self, op: IAsyncOperation, version: i32)
where Self: Sized,

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fn ctor_4(self, op: IAsyncOperation, location_name: Il2CppString)
where Self: Sized,

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fn ctor_5(self, op: IAsyncOperation, version: i32, location_name: Il2CppString)
where Self: Sized,

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fn acquire(self) -> AsyncOperationHandle_1<T0>
where Self: Sized,

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fn add_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)
where Self: Sized,

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fn remove_completed(self, value: Action_1<AsyncOperationHandle_1<T0>>)
where Self: Sized,

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fn add_completed_typeless(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn remove_completed_typeless(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn get_debug_name(self) -> Il2CppString
where Self: Sized,

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fn add_destroyed(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn remove_destroyed(self, value: Action_1<AsyncOperationHandle>)
where Self: Sized,

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fn equals(self, other: AsyncOperationHandle_1<T0>) -> bool
where Self: Sized,

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fn get_hash_code(self) -> i32
where Self: Sized,

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fn wait_for_completion(self) -> T0
where Self: Sized,

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fn get_internal_op(self) -> AsyncOperationBase_1<T0>
where Self: Sized,

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fn get_is_done(self) -> bool
where Self: Sized,

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fn is_valid(self) -> bool
where Self: Sized,

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fn get_percent_complete(self) -> f32
where Self: Sized,

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fn get_reference_count(self) -> i32
where Self: Sized,

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fn release(self)
where Self: Sized,

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fn get_result(self) -> T0
where Self: Sized,

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fn get_status(self) -> AsyncOperationStatus
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_move_next(self) -> bool
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ICoreUnsafeUtils_DefaultKeyGetter_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get(self) -> (T0, T0)
where Self: Sized,

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impl<T0, T1, __U> IDictionary_2_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: Dictionary_2<T0, T1>, get_enumerator_ret_type: i32)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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impl<T0, T1, __U> IDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> IDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: Dictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IExposedReference_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn resolve(self, resolver: IExposedPropertyTable) -> T0
where Self: Sized,

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impl<__T> IGodUnitMethods for __T
where __T: IGodUnit,

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fn build(self, data: impl Into<GodData>) -> GodUnit

Build(crate::app::goddata::GodData) overload
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fn delete(self)

Delete() overload
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fn reserve_deleting(self)

ReserveDeleting() overload
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fn cancel_to_reserve_deleting(self)

CancelToReserveDeleting() overload
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fn get_is_reserved_deleting(self) -> bool

get_IsReservedDeleting() overload
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fn get_is_escaping(self) -> bool

get_IsEscaping() overload
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fn set_is_escaping(self, value: impl Into<bool>)

set_IsEscaping(bool) overload
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fn get_dirty(self) -> i32

get_Dirty() overload
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fn set_dirty(self, value: impl Into<i32>)

set_Dirty(i32) overload
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fn get_data(self) -> GodData

get_Data() overload
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fn get_info_data(self) -> GodData

get_InfoData() overload
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fn get_actual_data(self) -> GodData

get_ActualData() overload
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fn get_result_data(self) -> GodData

get_ResultData() overload
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fn get_gid(self) -> Il2CppString

get_Gid() overload
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fn get_actual_gid(self) -> Il2CppString

get_ActualGid() overload
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fn is_hero(self) -> bool

IsHero() overload
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fn is_flag(self, flag: impl Into<GodData_Flags>) -> bool

IsFlag(crate::app::goddata::GodData_Flags) overload
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fn get_name(self) -> Il2CppString

GetName() overload
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fn get_info_name(self) -> Il2CppString

GetInfoName() overload
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fn get_main_name(self) -> Il2CppString

GetMainName() overload
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fn get_ascii_name(self) -> Il2CppString

GetAsciiName() overload
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fn get_main_ascii_name(self) -> Il2CppString

GetMainAsciiName() overload
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fn get_face_icon_name(self) -> Il2CppString

GetFaceIconName() overload
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fn get_info_face_icon_name(self) -> Il2CppString

GetInfoFaceIconName() overload
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fn get_face_icon_name_darkness(self) -> Il2CppString

GetFaceIconNameDarkness() overload
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fn get_face_icon_name_for_hero(self) -> Il2CppString

GetFaceIconNameForHero() overload
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fn get_face_icon_name_for_heroine(self) -> Il2CppString

GetFaceIconNameForHeroine() overload
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fn get_ring_name(self) -> Il2CppString

GetRingName() overload
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fn get_is_darkness(self) -> bool

get_IsDarkness() overload
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fn set_is_darkness(self, value: impl Into<bool>)

set_IsDarkness(bool) overload
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fn get_is_darkness_icon(self) -> bool

get_IsDarknessIcon() overload
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fn get_is_darkness_gauge(self) -> bool

get_IsDarknessGauge() overload
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fn get_is_only_engage_weapon(self) -> bool

get_IsOnlyEngageWeapon() overload
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fn get_gender(self) -> Gender

GetGender() overload
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fn is_female(self) -> bool

IsFemale() overload
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fn change_main(self) -> bool

ChangeMain() overload
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fn can_swap(self) -> bool

CanSwap() overload
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fn swap(self) -> bool

Swap() overload
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fn change(self, index: impl Into<i32>) -> bool

Change(i32) overload
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fn change_2(self, data: impl Into<GodData>) -> bool

Change(crate::app::goddata::GodData) overload
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fn set_god_data_for_rewind(self, data: impl Into<GodData>)

SetGodDataForRewind(crate::app::goddata::GodData) overload
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fn get_is_engaging(self) -> bool

get_IsEngaging() overload
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fn get_is_changed(self) -> bool

get_IsChanged() overload
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fn get_force_type(self) -> Force_Type

get_ForceType() overload
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fn get_engage_limit(self) -> i32

get_EngageLimit() overload
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fn get_parent(self) -> Unit

get_Parent() overload
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fn get_child(self) -> Unit

get_Child() overload
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fn set_parent(self, unit: impl Into<Unit>, god_state: impl Into<GodState>)

SetParent(crate::app::unit::Unit, crate::app::godstate::GodState) overload
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fn clear_parent(self)

ClearParent() overload
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fn set_child(self, unit: impl Into<Unit>)

SetChild(crate::app::unit::Unit) overload
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fn clear_child(self)

ClearChild() overload
GetLink(crate::app::unit::Unit) overload
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fn set_temporary_parent(self, unit: impl Into<Unit>)

SetTemporaryParent(crate::app::unit::Unit) overload
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fn clear_temporary_parent(self, unit: impl Into<Unit>)

ClearTemporaryParent(crate::app::unit::Unit) overload
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fn get_synchro_counts(self) -> Dictionary_2<Il2CppString, i32>

get_SynchroCounts() overload
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fn add_synchro_count(self, pid: impl Into<Il2CppString>)

AddSynchroCount(::unity::Il2CppString) overload
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fn set_synchro_count(self, pid: impl Into<Il2CppString>, count: impl Into<i32>)

SetSynchroCount(::unity::Il2CppString, i32) overload
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fn get_synchro_count(self, pid: impl Into<Il2CppString>) -> i32

GetSynchroCount(::unity::Il2CppString) overload
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fn dbg_set_exp(self, unit: impl Into<Unit>, exp: impl Into<i32>)

DbgSetExp(crate::app::unit::Unit, i32) overload
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fn set_exp_for_rewind(self, unit: impl Into<Unit>, exp: impl Into<i32>)

SetExpForRewind(crate::app::unit::Unit, i32) overload
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fn can_add_exp(self, unit: impl Into<Unit>) -> bool

CanAddExp(crate::app::unit::Unit) overload
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fn can_add_exp_2(self) -> bool

CanAddExp() overload
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fn try_add_exp(self, unit: impl Into<Unit>, exp: impl Into<i32>) -> bool

TryAddExp(crate::app::unit::Unit, i32) overload
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fn try_add_exp_current_level( self, unit: impl Into<Unit>, exp: impl Into<i32>, ) -> bool

TryAddExpCurrentLevel(crate::app::unit::Unit, i32) overload
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fn get_exp(self, unit: impl Into<Unit>) -> i32

GetExp(crate::app::unit::Unit) overload
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fn get_exp_2(self) -> i32

GetExp() overload
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fn get_next_level_exp(self, unit: impl Into<Unit>) -> i32

GetNextLevelExp(crate::app::unit::Unit) overload
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fn get_next_level_exp_2(self) -> i32

GetNextLevelExp() overload
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fn get_next_level_cap(self) -> i32

GetNextLevelCap() overload
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fn get_next_level_cap_2(self, unit: impl Into<Unit>) -> i32

GetNextLevelCap(crate::app::unit::Unit) overload
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fn get_level_exp(self, level: impl Into<i32>) -> i32

GetLevelExp(i32) overload
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fn get_level_exp_2(self, unit: impl Into<Unit>, level: impl Into<i32>) -> i32

GetLevelExp(crate::app::unit::Unit, i32) overload
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fn get_max_exp(self, unit: impl Into<Unit>) -> i32

GetMaxExp(crate::app::unit::Unit) overload
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fn get_max_exp_2(self) -> i32

GetMaxExp() overload
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fn get_diff_exp(self, unit: impl Into<Unit>) -> i32

GetDiffExp(crate::app::unit::Unit) overload
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fn get_diff_exp_2(self) -> i32

GetDiffExp() overload
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fn get_max_diff_exp(self, unit: impl Into<Unit>) -> i32

GetMaxDiffExp(crate::app::unit::Unit) overload
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fn get_max_diff_exp_2(self) -> i32

GetMaxDiffExp() overload
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fn set_level(self, unit: impl Into<Unit>, level: impl Into<i32>)

SetLevel(crate::app::unit::Unit, i32) overload
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fn set_level_2(self, level: impl Into<i32>)

SetLevel(i32) overload
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fn set_level_from_unit_reliance( self, unit: impl Into<Unit>, unit_reliance_level: impl Into<RelianceData_Level>, )

SetLevelFromUnitReliance(crate::app::unit::Unit, crate::app::reliancedata::RelianceData_Level) overload
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fn dbg_set_level(self, unit: impl Into<Unit>, level: impl Into<i32>)

DbgSetLevel(crate::app::unit::Unit, i32) overload
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fn get_level(self, unit: impl Into<Unit>) -> i32

GetLevel(crate::app::unit::Unit) overload
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fn get_level_2(self) -> i32

GetLevel() overload
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fn get_level_from_exp(self, unit: impl Into<Unit>) -> i32

GetLevelFromExp(crate::app::unit::Unit) overload
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fn get_max_level(self, unit: impl Into<Unit>) -> i32

GetMaxLevel(crate::app::unit::Unit) overload
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fn level_up(self, unit: impl Into<Unit>)

LevelUp(crate::app::unit::Unit) overload
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fn is_unlocked_level_cap(self) -> bool

IsUnlockedLevelCap() overload
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fn unlock_level_cap(self)

UnlockLevelCap() overload
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fn lock_level_cap(self)

LockLevelCap() overload
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fn is_level_cap_normal(self, unit: impl Into<Unit>) -> bool

IsLevelCapNormal(crate::app::unit::Unit) overload
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fn is_level_cap_talk(self, unit: impl Into<Unit>) -> bool

IsLevelCapTalk(crate::app::unit::Unit) overload
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fn is_notified_level_cap_talk(self, unit: impl Into<Unit>) -> bool

IsNotifiedLevelCapTalk(crate::app::unit::Unit) overload
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fn set_notified_level_cap_talk( self, unit: impl Into<Unit>, flag: impl Into<bool>, )

SetNotifiedLevelCapTalk(crate::app::unit::Unit, bool) overload
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fn get_reliance_level(self, unit: impl Into<Unit>) -> GodData_RelianceLevel

GetRelianceLevel(crate::app::unit::Unit) overload
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fn get_max_reliance_level(self, unit: impl Into<Unit>) -> GodData_RelianceLevel

GetMaxRelianceLevel(crate::app::unit::Unit) overload
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fn can_be_reliance_level_s(self, unit: impl Into<Unit>) -> bool

CanBeRelianceLevelS(crate::app::unit::Unit) overload
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fn set_reliance_level_s(self, unit: impl Into<Unit>)

SetRelianceLevelS(crate::app::unit::Unit) overload
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fn dbg_set_reliance_level_s(self, unit: impl Into<Unit>)

DbgSetRelianceLevelS(crate::app::unit::Unit) overload
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fn get_count_of_reliance_level_a(self) -> i32

GetCountOfRelianceLevelA() overload
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fn update_state(self)

UpdateState() overload
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fn can_talk(self, unit: impl Into<Unit>) -> bool

CanTalk(crate::app::unit::Unit) overload
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fn get_inherited_skills(self, unit: impl Into<Unit>) -> GodInheritedSkills

GetInheritedSkills(crate::app::unit::Unit) overload
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fn can_inherit_skills(self, unit: impl Into<Unit>) -> bool

CanInheritSkills(crate::app::unit::Unit) overload
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fn can_add_engage_turn_limit(self, unit: impl Into<Unit>) -> bool

CanAddEngageTurnLimit(crate::app::unit::Unit) overload
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fn can_add_engage_turn_limit_2(self) -> bool

CanAddEngageTurnLimit() overload
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fn can_sub_engage_count_limit(self, unit: impl Into<Unit>) -> bool

CanSubEngageCountLimit(crate::app::unit::Unit) overload
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fn can_sub_engage_count_limit_2(self) -> bool

CanSubEngageCountLimit() overload
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fn get_engage_attack(self) -> SkillData

GetEngageAttack() overload
GetLinkGodUnit() overload
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fn get_engage_attack_2(self, unit: impl Into<Unit>) -> SkillData

GetEngageAttack(crate::app::unit::Unit) overload
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fn get_engage_skills(self, unit: impl Into<Unit>) -> SkillArray

GetEngageSkills(crate::app::unit::Unit) overload
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fn get_engage_skills_2(self) -> SkillArray

GetEngageSkills() overload
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fn get_engage_skill( self, unit: impl Into<Unit>, index: impl Into<i32>, ) -> SkillData

GetEngageSkill(crate::app::unit::Unit, i32) overload
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fn get_engage_skill_2(self, index: impl Into<i32>) -> SkillData

GetEngageSkill(i32) overload
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fn get_engage_items(self, unit: impl Into<Unit>) -> List_1<ItemData>

GetEngageItems(crate::app::unit::Unit) overload
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fn get_engage_items_2(self) -> List_1<ItemData>

GetEngageItems() overload
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fn get_syncro_skills(self, unit: impl Into<Unit>) -> SkillArray

GetSyncroSkills(crate::app::unit::Unit) overload
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fn get_syncro_skills_2(self) -> SkillArray

GetSyncroSkills() overload
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fn get_aptitude(self, unit: impl Into<Unit>) -> WeaponMask

GetAptitude(crate::app::unit::Unit) overload
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fn get_aptitude_2(self) -> WeaponMask

GetAptitude() overload
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fn can_update_for_god_state(self) -> bool

CanUpdateForGodState() overload
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fn update_all_bonds_for_god_state(self, god_state: impl Into<GodState>)

UpdateAllBondsForGodState(crate::app::godstate::GodState) overload
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fn update_for_god_state( self, unit: impl Into<Unit>, god_state: impl Into<GodState>, )

UpdateForGodState(crate::app::unit::Unit, crate::app::godstate::GodState) overload
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fn delete_bonds_exluding(self, pids: impl Into<List_1<Il2CppString>>)

DeleteBondsExluding(crate::system::collections::generic::list_1::List_1<::unity::Il2CppString>) overload
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fn get_god_bonds(self) -> GodBondHolder

get_GodBonds() overload
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fn get_bond(self, unit: impl Into<Unit>) -> GodBond

GetBond(crate::app::unit::Unit) overload
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fn create_bond(self, unit: impl Into<Unit>)

CreateBond(crate::app::unit::Unit) overload
CanLink() overload
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fn can_change(self) -> bool

CanChange() overload
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fn get_ring_prefab_path(self) -> Il2CppString

GetRingPrefabPath() overload
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fn get_dirty_level(self) -> i32

GetDirtyLevel() overload
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fn add_dirty(self, dirty: impl Into<i32>)

AddDirty(i32) overload
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fn change_opponent(self)

ChangeOpponent() overload
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fn init_god_weapon_refine(self)

InitGodWeaponRefine() overload
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fn get_god_weapon_list(self) -> List_1<Il2CppString>

GetGodWeaponList() overload
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fn get_god_weapon_refine_level( self, iid: impl Into<Il2CppString>, kind: impl Into<GodWeaponRefineData_Kind>, ) -> i32

GetGodWeaponRefineLevel(::unity::Il2CppString, crate::app::godweaponrefinedata::GodWeaponRefineData_Kind) overload
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fn add_god_weapon_refine_enhance( self, iid: impl Into<Il2CppString>, capability: impl Into<CapabilitySbyte>, )

AddGodWeaponRefineEnhance(::unity::Il2CppString, crate::app::capabilitysbyte::CapabilitySbyte) overload
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fn get_god_weapon_refine_skill( self, iid: impl Into<Il2CppString>, ) -> Il2CppString

GetGodWeaponRefineSkill(::unity::Il2CppString) overload
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fn set_god_weapon_refine_level( self, iid: impl Into<Il2CppString>, kind: impl Into<GodWeaponRefineData_Kind>, level: impl Into<i32>, )

SetGodWeaponRefineLevel(::unity::Il2CppString, crate::app::godweaponrefinedata::GodWeaponRefineData_Kind, i32) overload
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fn reset_god_weapon_refine_level( self, iid: impl Into<Il2CppString>, kind: impl Into<GodWeaponRefineData_Kind>, )

ResetGodWeaponRefineLevel(::unity::Il2CppString, crate::app::godweaponrefinedata::GodWeaponRefineData_Kind) overload
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fn inc_god_weapon_refine_level( self, iid: impl Into<Il2CppString>, kind: impl Into<GodWeaponRefineData_Kind>, )

IncGodWeaponRefineLevel(::unity::Il2CppString, crate::app::godweaponrefinedata::GodWeaponRefineData_Kind) overload
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fn set_god_weapon_refine_skill( self, iid: impl Into<Il2CppString>, sid: impl Into<Il2CppString>, )

SetGodWeaponRefineSkill(::unity::Il2CppString, ::unity::Il2CppString) overload
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fn reset_god_weapon_refine_level_2(self, iid: impl Into<Il2CppString>)

ResetGodWeaponRefineLevel(::unity::Il2CppString) overload
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fn get_using_capacity(self, iid: impl Into<Il2CppString>) -> i32

GetUsingCapacity(::unity::Il2CppString) overload
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fn set_using_capacity( self, iid: impl Into<Il2CppString>, capacity: impl Into<i32>, )

SetUsingCapacity(::unity::Il2CppString, i32) overload
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fn add_using_capacity( self, iid: impl Into<Il2CppString>, capacity: impl Into<i32>, )

AddUsingCapacity(::unity::Il2CppString, i32) overload
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fn try_get_god_weapon_refine_result( self, iid: impl Into<Il2CppString>, ) -> GodWeaponRefineResult

TryGetGodWeaponRefineResult(::unity::Il2CppString) overload
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fn try_get_god_weapon_refine_result_enhance( self, iid: impl Into<Il2CppString>, ) -> CapabilitySbyte

TryGetGodWeaponRefineResultEnhance(::unity::Il2CppString) overload
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fn try_get_god_weapon_refine_result_equip_skills( self, iid: impl Into<Il2CppString>, is_enchant: impl Into<bool>, ) -> SkillArray

TryGetGodWeaponRefineResultEquipSkills(::unity::Il2CppString, bool) overload
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fn copy_god_weapon_refine_from(self, from: impl Into<GodUnit>)

CopyGodWeaponRefineFrom(crate::app::godunit::GodUnit) overload
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fn correct_bond(self, instance_id: impl Into<i32>)

CorrectBond(i32) overload
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fn on_serialize(self, stream: impl Into<Stream_2>)

OnSerialize(crate::app::stream_2::Stream_2) overload
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fn on_deserialize(self, stream: impl Into<Stream_2>, version: impl Into<i32>)

OnDeserialize(crate::app::stream_2::Stream_2, i32) overload
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fn serialize(self, stream: impl Into<Stream_2>)

Serialize(crate::app::stream_2::Stream_2) overload
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fn deserialize(self, stream: impl Into<Stream_2>)

Deserialize(crate::app::stream_2::Stream_2) overload
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fn clear(self)

Clear() overload
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fn get_sort_key(self) -> i32

get_SortKey() overload
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fn is_valid(self) -> bool

IsValid() overload
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fn change_cancel(self)

ChangeCancel() overload
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fn change_resume(self)

ChangeResume() overload
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fn ctor(self)

.ctor() overload
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impl<T0, __U> IHashSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: HashSet_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IIJobParallelForTransformExtensions_TransformParallelForLoopStruct_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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impl<T0, T1, __U> IKeyValuePair_2Methods<T0, T1> for __U

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fn ctor(self, key: T0, value: T1)
where Self: Sized,

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fn get_key(self) -> T0
where Self: Sized,

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fn get_value(self) -> T1
where Self: Sized,

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fn to_string(self) -> Il2CppString
where Self: Sized,

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impl<T0, __U> ILargeArrayBuilder_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, initialize: bool)
where Self: Sized,

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fn ctor_2(self, max_capacity: i32)
where Self: Sized,

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fn add_range(self, items: IEnumerable_1<T0>)
where Self: Sized,

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fn copy_to(self, array: Array<T0>, array_index: i32, count: i32)
where Self: Sized,

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fn get_buffer(self, index: i32) -> Array<T0>
where Self: Sized,

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fn to_array(self) -> Array<T0>
where Self: Sized,

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fn try_move(self) -> (bool, Array<T0>)
where Self: Sized,

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fn allocate_buffer(self)
where Self: Sized,

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impl<T0, __U> ILinkNode_1Methods<T0> for __U
where T0: ClassIdentity, __U: ILinkNode_1<T0> + ClassIdentity,

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fn ctor(self)
where Self: Sized,

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fn finalize(self)
where Self: Sized,

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fn get_instance_id(self) -> i32
where Self: Sized,

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fn set_instance_id(self, instance_id: i32)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn is_valid(self) -> bool
where Self: Sized,

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fn get_sort_key(self) -> i32
where Self: Sized,

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fn on_serialize(self, stream: Stream_2)
where Self: Sized + Into<IlInstance>,

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fn on_deserialize(self, stream: Stream_2, version: i32)
where Self: Sized + Into<IlInstance>,

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fn op_implicit(node: LinkNode_1<T0>) -> LinkedListNode_1<T0>

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impl<T0, __U> ILinkedList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, list: LinkedList_1<T0>)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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impl<T0, __U> IListBuffer_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_capacity(self) -> i32
where Self: Sized,

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fn get_item(self) -> (*mut T0, i32)
where Self: Sized,

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fn get_unchecked(self) -> (*mut T0, i32)
where Self: Sized,

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fn try_add(self) -> (bool, T0)
where Self: Sized,

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fn try_copy_to(self, other: ListBuffer_1<T0>) -> bool
where Self: Sized,

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impl<T0, __U> IList_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, list: List_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn move_next_rare(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<__T> IObjectMethods for __T
where __T: IObject,

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fn equals(self, obj: impl Into<Object>) -> bool

Equals(crate::system::object::Object) overload
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fn ctor(self)

.ctor() overload
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fn finalize(self)

Finalize() overload
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fn get_hash_code(self) -> i32

GetHashCode() overload
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fn get_type(self) -> SystemType

GetType() overload
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fn memberwise_clone(self) -> Object

MemberwiseClone() overload
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fn to_string(self) -> Il2CppString

ToString() overload
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fn field_getter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, ) -> IlInstance

FieldGetter(::unity::Il2CppString, ::unity::Il2CppString, *mut::unity::IlInstance) overload
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fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )

FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overload
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impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)
where Self: Sized,

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fn system_i_disposable_dispose(self)
where Self: Sized,

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impl<T0, __U> IQueue_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, q: Queue_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> IScriptPlayable_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn get_null() -> ScriptPlayable_1<T0>

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fn create(graph: PlayableGraph, input_count: i32) -> ScriptPlayable_1<T0>

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fn create_2( graph: PlayableGraph, template: T0, input_count: i32, ) -> ScriptPlayable_1<T0>

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fn create_handle( graph: PlayableGraph, template: T0, input_count: i32, ) -> PlayableHandle

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fn create_script_instance() -> Object

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fn clone_script_instance(source: IPlayableBehaviour_Interface) -> Object

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fn clone_script_instance_from_engine_object(source: Object_2) -> Object

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fn ctor(self, handle: PlayableHandle)
where Self: Sized,

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fn get_handle(self) -> PlayableHandle
where Self: Sized,

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fn get_behaviour(self) -> T0
where Self: Sized,

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fn op_implicit(playable: ScriptPlayable_1<T0>) -> Playable

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fn op_explicit(playable: Playable) -> ScriptPlayable_1<T0>

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fn equals(self, other: ScriptPlayable_1<T0>) -> bool
where Self: Sized,

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fn cctor()

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impl<T0, T1, __U> ISortedDictionary_2_EnumeratorMethods<T0, T1> for __U

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fn ctor( self, dictionary: SortedDictionary_2<T0, T1>, get_enumerator_ret_type: i32, )
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> KeyValuePair_2<T0, T1>
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_key(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_value(self) -> Object
where Self: Sized,

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fn system_collections_i_dictionary_enumerator_get_entry(self) -> DictionaryEntry
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_KeyCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, T1, __U> ISortedDictionary_2_ValueCollection_EnumeratorMethods<T0, T1> for __U

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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T1
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, set: SortedSet_1<T0>)
where Self: Sized,

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fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)
where Self: Sized,

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fn system_runtime_serialization_i_deserialization_callback_on_deserialization( self, sender: Object, )
where Self: Sized,

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fn initialize(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn get_not_started_or_ended(self) -> bool
where Self: Sized,

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fn reset(self)
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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fn cctor()

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impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Stack_1<T0>)
where Self: Sized,

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fn dispose(self)
where Self: Sized,

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fn move_next(self) -> bool
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn throw_enumeration_not_started_or_ended(self)
where Self: Sized,

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fn system_collections_i_enumerator_get_current(self) -> Object
where Self: Sized,

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fn system_collections_i_enumerator_reset(self)
where Self: Sized,

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impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __U
where T0: ClassIdentity, __U: ClassIdentity,

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fn ctor(self, stack: Array<T0>)
where Self: Sized,

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fn ctor_2(self, capacity: i32)
where Self: Sized,

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fn ctor_3(self, capacity: i32, rollover_size: i32)
where Self: Sized,

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fn get_count(self) -> i32
where Self: Sized,

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fn get_current(self) -> T0
where Self: Sized,

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fn get_rollover_size(self) -> i32
where Self: Sized,

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fn set_rollover_size(self, value: i32)
where Self: Sized,

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fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)

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fn clear(self)
where Self: Sized,

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fn set_default_2(self, item: T0)
where Self: Sized,

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fn add(self, item: T0)
where Self: Sized,

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fn remove(self) -> T0
where Self: Sized,

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fn push(self, item: T0)
where Self: Sized,

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fn pop(self) -> T0
where Self: Sized,

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fn peek(self) -> T0
where Self: Sized,

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fn current_item(self) -> T0
where Self: Sized,

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fn previous_item(self) -> T0
where Self: Sized,

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impl<T> IlNull for T
where T: FromIlInstance,

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fn null() -> Self

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of [From]<T> for U chooses to do.

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impl<T> SystemObject for T
where T: Copy + Into<IlInstance>,

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.