pub struct WeaponMask(/* private fields */);Expand description
IL2CPP class: App.WeaponMask
Inherits: BitFieldTemplate32_1<crate::app::weaponmask::WeaponMask_Flag>
Implementations§
Source§impl WeaponMask
impl WeaponMask
pub fn base(self) -> BitFieldTemplate32_1<WeaponMask_Flag>
Source§impl WeaponMask
impl WeaponMask
pub fn ctor_method_info() -> &'static MethodInfo
pub fn ctor_2_method_info() -> &'static MethodInfo
pub fn ctor_3_method_info() -> &'static MethodInfo
pub fn to_int_method_info() -> &'static MethodInfo
pub fn test_method_info() -> &'static MethodInfo
pub fn test_2_method_info() -> &'static MethodInfo
pub fn set_method_info() -> &'static MethodInfo
pub fn clear_method_info() -> &'static MethodInfo
pub fn can_equip_from_kind_method_info() -> &'static MethodInfo
pub fn get_exist_method_info() -> &'static MethodInfo
pub fn get_random_for_arena_method_info() -> &'static MethodInfo
Source§impl WeaponMask
impl WeaponMask
Sourcepub unsafe fn to_int(this: impl Into<IlInstance>, value: WeaponMask_Flag) -> i32
pub unsafe fn to_int(this: impl Into<IlInstance>, value: WeaponMask_Flag) -> i32
Direct (non-virtual) call to WeaponMask’s own ToInt. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Source§impl WeaponMask
impl WeaponMask
Trait Implementations§
Source§impl ClassIdentity for WeaponMask
impl ClassIdentity for WeaponMask
Source§impl Clone for WeaponMask
impl Clone for WeaponMask
Source§fn clone(&self) -> WeaponMask
fn clone(&self) -> WeaponMask
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for WeaponMask
impl FromIlInstance for WeaponMask
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IBitField32 for WeaponMask
impl IBitField32 for WeaponMask
impl Copy for WeaponMask
impl IBitFieldCommon for WeaponMask
impl IBitFieldTemplate32_1<WeaponMask_Flag> for WeaponMask
impl IObject for WeaponMask
impl IWeaponMask for WeaponMask
Auto Trait Implementations§
impl Freeze for WeaponMask
impl RefUnwindSafe for WeaponMask
impl !Send for WeaponMask
impl !Sync for WeaponMask
impl Unpin for WeaponMask
impl UnwindSafe for WeaponMask
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fn ctor(self, dictionary: SortedDictionary_2<T0, T1>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T1where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ISortedSet_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, set: SortedSet_1<T0>)where
Self: Sized,
fn ctor_2(self, set: SortedSet_1<T0>, reverse: bool)where
Self: Sized,
fn system_runtime_serialization_i_deserialization_callback_on_deserialization(
self,
sender: Object,
)where
Self: Sized,
fn initialize(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn dispose(self)where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn get_not_started_or_ended(self) -> boolwhere
Self: Sized,
fn reset(self)where
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
fn cctor()
Source§impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IStack_1_EnumeratorMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, stack: Stack_1<T0>)where
Self: Sized,
fn dispose(self)where
Self: Sized,
fn move_next(self) -> boolwhere
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn throw_enumeration_not_started_or_ended(self)where
Self: Sized,
fn system_collections_i_enumerator_get_current(self) -> Objectwhere
Self: Sized,
fn system_collections_i_enumerator_reset(self)where
Self: Sized,
Source§impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> ITMP_TextProcessingStack_1Methods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, stack: Array<T0>)where
Self: Sized,
fn ctor_2(self, capacity: i32)where
Self: Sized,
fn ctor_3(self, capacity: i32, rollover_size: i32)where
Self: Sized,
fn get_count(self) -> i32where
Self: Sized,
fn get_current(self) -> T0where
Self: Sized,
fn get_rollover_size(self) -> i32where
Self: Sized,
fn set_rollover_size(self, value: i32)where
Self: Sized,
fn set_default(stack: Array<TMP_TextProcessingStack_1<T0>>, item: T0)
fn clear(self)where
Self: Sized,
fn set_default_2(self, item: T0)where
Self: Sized,
fn add(self, item: T0)where
Self: Sized,
fn remove(self) -> T0where
Self: Sized,
fn push(self, item: T0)where
Self: Sized,
fn pop(self) -> T0where
Self: Sized,
fn peek(self) -> T0where
Self: Sized,
fn current_item(self) -> T0where
Self: Sized,
fn previous_item(self) -> T0where
Self: Sized,
Source§impl<__T> IWeaponMaskMethods for __Twhere
__T: IWeaponMask,
impl<__T> IWeaponMaskMethods for __Twhere
__T: IWeaponMask,
Source§fn ctor_3(self, f: impl Into<WeaponMask_Flag>)
fn ctor_3(self, f: impl Into<WeaponMask_Flag>)
.ctor(crate::app::weaponmask::WeaponMask_Flag) overloadSource§fn to_int(self, value: impl Into<WeaponMask_Flag>) -> i32
fn to_int(self, value: impl Into<WeaponMask_Flag>) -> i32
ToInt(crate::app::weaponmask::WeaponMask_Flag) overloadSource§fn test(self, item: impl Into<ItemData>) -> bool
fn test(self, item: impl Into<ItemData>) -> bool
Test(crate::app::itemdata::ItemData) overloadSource§fn test_2(self, kind: impl Into<ItemData_Kinds>) -> bool
fn test_2(self, kind: impl Into<ItemData_Kinds>) -> bool
Test(crate::app::itemdata::ItemData_Kinds) overloadSource§fn set(self, kind: impl Into<ItemData_Kinds>)
fn set(self, kind: impl Into<ItemData_Kinds>)
Set(crate::app::itemdata::ItemData_Kinds) overloadSource§fn clear(self, kind: impl Into<ItemData_Kinds>)
fn clear(self, kind: impl Into<ItemData_Kinds>)
Clear(crate::app::itemdata::ItemData_Kinds) overloadSource§fn can_equip_from_kind(self, kind: impl Into<ItemData_Kinds>) -> bool
fn can_equip_from_kind(self, kind: impl Into<ItemData_Kinds>) -> bool
CanEquipFromKind(crate::app::itemdata::ItemData_Kinds) overloadSource§fn get_random_for_arena(self) -> ItemData_Kinds
fn get_random_for_arena(self) -> ItemData_Kinds
GetRandomForArena() overload