pub struct GodPool(/* private fields */);Expand description
IL2CPP class: App.GodPool
Inherits: SingletonPool_2<crate::app::godpool::GodPool,crate::app::godunit::GodUnit>
Implementations§
Source§impl GodPool
impl GodPool
Sourcepub fn try_get(
gid: impl Into<Il2CppString>,
include_reserved: impl Into<bool>,
) -> GodUnit
pub fn try_get( gid: impl Into<Il2CppString>, include_reserved: impl Into<bool>, ) -> GodUnit
TryGet(::unity::Il2CppString, bool) overload
Sourcepub fn try_get_2(
data: impl Into<GodData>,
include_reserved: impl Into<bool>,
) -> GodUnit
pub fn try_get_2( data: impl Into<GodData>, include_reserved: impl Into<bool>, ) -> GodUnit
TryGet(crate::app::goddata::GodData, bool) overload
Sourcepub fn try_get_impl(
data: impl Into<GodData>,
include_reserved: impl Into<bool>,
) -> GodUnit
pub fn try_get_impl( data: impl Into<GodData>, include_reserved: impl Into<bool>, ) -> GodUnit
TryGetImpl(crate::app::goddata::GodData, bool) overload
Sourcepub fn create(data: impl Into<GodData>) -> GodUnit
pub fn create(data: impl Into<GodData>) -> GodUnit
Create(crate::app::goddata::GodData) overload
Sourcepub fn delete_or_reserve(god: impl Into<GodUnit>)
pub fn delete_or_reserve(god: impl Into<GodUnit>)
DeleteOrReserve(crate::app::godunit::GodUnit) overload
Sourcepub fn delete_reserved()
pub fn delete_reserved()
DeleteReserved() overload
Sourcepub fn delete_except_for_player()
pub fn delete_except_for_player()
DeleteExceptForPlayer() overload
Sourcepub fn append_enemy_god(god: impl Into<GodUnit>) -> GodUnit
pub fn append_enemy_god(god: impl Into<GodUnit>) -> GodUnit
AppendEnemyGod(crate::app::godunit::GodUnit) overload
Sourcepub fn has_armlet() -> bool
pub fn has_armlet() -> bool
HasArmlet() overload
Source§impl GodPool
impl GodPool
pub fn ctor_method_info() -> &'static MethodInfo
pub fn get_version_method_info() -> &'static MethodInfo
pub fn try_get_method_info() -> &'static MethodInfo
pub fn try_get_2_method_info() -> &'static MethodInfo
pub fn try_get_impl_method_info() -> &'static MethodInfo
pub fn create_method_info() -> &'static MethodInfo
pub fn delete_method_info() -> &'static MethodInfo
pub fn delete_or_reserve_method_info() -> &'static MethodInfo
pub fn delete_reserved_method_info() -> &'static MethodInfo
pub fn delete_except_for_player_method_info() -> &'static MethodInfo
pub fn append_enemy_god_method_info() -> &'static MethodInfo
pub fn has_armlet_method_info() -> &'static MethodInfo
pub fn on_serialize_method_info() -> &'static MethodInfo
pub fn on_deserialize_method_info() -> &'static MethodInfo
Source§impl GodPool
impl GodPool
Sourcepub unsafe fn get_version(this: impl Into<IlInstance>) -> i32
pub unsafe fn get_version(this: impl Into<IlInstance>) -> i32
Direct (non-virtual) call to GodPool’s own get_Version. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_serialize(this: impl Into<IlInstance>, stream: Stream_2)
pub unsafe fn on_serialize(this: impl Into<IlInstance>, stream: Stream_2)
Direct (non-virtual) call to GodPool’s own OnSerialize. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Sourcepub unsafe fn on_deserialize(
this: impl Into<IlInstance>,
stream: Stream_2,
version: i32,
)
pub unsafe fn on_deserialize( this: impl Into<IlInstance>, stream: Stream_2, version: i32, )
Direct (non-virtual) call to GodPool’s own OnDeserialize. Bypasses the vtable, so it won’t hit an override/patch — use it for base calls.
Trait Implementations§
Source§impl ClassIdentity for GodPool
impl ClassIdentity for GodPool
Source§impl FromIlInstance for GodPool
impl FromIlInstance for GodPool
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
class is a subtype of Self or layout compatibleSource§impl ISingletonClass_1<GodPool> for GodPool
impl ISingletonClass_1<GodPool> for GodPool
fn m_binder(self) -> BindHolder
fn set_m_binder(self, value: BindHolder)
Source§impl ISingletonPool_2<GodPool, GodUnit> for GodPool
impl ISingletonPool_2<GodPool, GodUnit> for GodPool
fn m_list(self) -> List_1<T1>
fn set_m_list(self, value: List_1<T1>)
fn m_sort(self) -> List_1<T1>
fn set_m_sort(self, value: List_1<T1>)
fn m_pool(self) -> LinkedList_1<T1>
fn set_m_pool(self, value: LinkedList_1<T1>)
fn m_used(self) -> LinkedList_1<T1>
fn set_m_used(self, value: LinkedList_1<T1>)
fn m_compare(self) -> IComparer_1_Interface<T1>
fn set_m_compare(self, value: IComparer_1_Interface<T1>)
fn m_dictionary(self) -> Dictionary_2<i32, T1>
fn set_m_dictionary(self, value: Dictionary_2<i32, T1>)
fn m_instance_i_ds(self) -> Queue_1<i32>
fn set_m_instance_i_ds(self, value: Queue_1<i32>)
fn m_is_online(self) -> bool
fn set_m_is_online(self, value: bool)
impl Copy for GodPool
impl IGodPool for GodPool
impl IObject for GodPool
Auto Trait Implementations§
impl Freeze for GodPool
impl RefUnwindSafe for GodPool
impl !Send for GodPool
impl !Sync for GodPool
impl Unpin for GodPool
impl UnwindSafe for GodPool
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) -> DownloadStatuswhere
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Source§fn get_version(self) -> i32
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