pub trait IGodRoomUnitSelectMenuContent: IBasicMenuContent {
// Provided methods
fn m_status_window(self) -> ShopUnitSelectStatus { ... }
fn set_m_status_window(self, value: ShopUnitSelectStatus) { ... }
fn m_god_info(self) -> GodRoomGodInfoSetter { ... }
fn set_m_god_info(self, value: GodRoomGodInfoSetter) { ... }
fn m_god_list_active(self) -> List_1<GodUnit> { ... }
fn set_m_god_list_active(self, value: List_1<GodUnit>) { ... }
}Provided Methods§
fn m_status_window(self) -> ShopUnitSelectStatus
fn set_m_status_window(self, value: ShopUnitSelectStatus)
fn m_god_info(self) -> GodRoomGodInfoSetter
fn set_m_god_info(self, value: GodRoomGodInfoSetter)
fn m_god_list_active(self) -> List_1<GodUnit>
fn set_m_god_list_active(self, value: List_1<GodUnit>)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.