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IGodSelectRoot

Trait IGodSelectRoot 

Source
pub trait IGodSelectRoot: IMonoBehaviour {
    // Provided methods
    fn m_ring_info(self) -> GameObject { ... }
    fn set_m_ring_info(self, value: GameObject) { ... }
    fn m_god_list_root(self) -> GameObject { ... }
    fn set_m_god_list_root(self, value: GameObject) { ... }
    fn m_ring_info_controller(self) -> RingInfoController { ... }
    fn set_m_ring_info_controller(self, value: RingInfoController) { ... }
    fn m_refine_ring_info_window(self) -> RefineRingInfoWindow { ... }
    fn set_m_refine_ring_info_window(self, value: RefineRingInfoWindow) { ... }
    fn m_decide_event_handler(self) -> GodUnitSelectMenu_DecideEventHandler { ... }
    fn set_m_decide_event_handler(
        self,
        value: GodUnitSelectMenu_DecideEventHandler,
    ) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§