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IHubMoveStateMoveMethods

Trait IHubMoveStateMoveMethods 

Source
pub trait IHubMoveStateMoveMethods: IHubMoveStateMove {
    // Provided methods
    fn ctor(
        self,
        unit: impl Into<HubUnitController>,
        target: impl Into<Vector3>,
        body_anim: impl Into<Il2CppString>,
        face_anim: impl Into<Il2CppString>,
        is_turn: impl Into<bool>,
        speed: impl Into<f32>,
    ) { ... }
    fn is_end(self) -> bool { ... }
    fn start(self, resume: impl Into<bool>) { ... }
    fn update(self) { ... }
}

Provided Methods§

Source

fn ctor( self, unit: impl Into<HubUnitController>, target: impl Into<Vector3>, body_anim: impl Into<Il2CppString>, face_anim: impl Into<Il2CppString>, is_turn: impl Into<bool>, speed: impl Into<f32>, )

.ctor(crate::app::hubunitcontroller::HubUnitController, crate::unity_engine::vector3::Vector3, ::unity::Il2CppString, ::unity::Il2CppString, bool, f32) overload

Source

fn is_end(self) -> bool

IsEnd() overload

Source

fn start(self, resume: impl Into<bool>)

Start(bool) overload

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fn update(self)

Update() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IHubMoveStateMove> IHubMoveStateMoveMethods for __T

Available on crate feature app-hubmovestatemove only.