pub trait IInventoryUnitItemMenuItemMethods: IInventoryUnitItemMenuItem {
Show 20 methods
// Provided methods
fn get_m_selectable_blank(self) -> bool { ... }
fn set_m_selectable_blank(self, value: impl Into<bool>) { ... }
fn ctor(
self,
owner_item_index: impl Into<i32>,
selectable_blank: impl Into<bool>,
) { ... }
fn build_attribute(self) -> BasicMenuItem_Attribute { ... }
fn is_effective(self) -> bool { ... }
fn a_call(self) -> BasicMenu_Result { ... }
fn b_call(self) -> BasicMenu_Result { ... }
fn custom_call(self) -> BasicMenu_Result { ... }
fn on_select(self) { ... }
fn get_unit(self) -> Unit { ... }
fn get_reciever_unit(self) -> Unit { ... }
fn get_unit_item_index(self) -> i32 { ... }
fn get_unit_item(self) -> UnitItem { ... }
fn add_selection(self) { ... }
fn remove_selection(self) { ... }
fn hold_selection(self) { ... }
fn go_to_sub_menu(self) -> BasicMenu_Result { ... }
fn go_to_trade(self) -> BasicMenu_Result { ... }
fn go_to_pool_menu(self) -> BasicMenu_Result { ... }
fn direct_trade(self) -> BasicMenu_Result { ... }
}Provided Methods§
Sourcefn get_m_selectable_blank(self) -> bool
fn get_m_selectable_blank(self) -> bool
get_m_SelectableBlank() overload
Sourcefn set_m_selectable_blank(self, value: impl Into<bool>)
fn set_m_selectable_blank(self, value: impl Into<bool>)
set_m_SelectableBlank(bool) overload
Sourcefn ctor(
self,
owner_item_index: impl Into<i32>,
selectable_blank: impl Into<bool>,
)
fn ctor( self, owner_item_index: impl Into<i32>, selectable_blank: impl Into<bool>, )
.ctor(i32, bool) overload
Sourcefn build_attribute(self) -> BasicMenuItem_Attribute
fn build_attribute(self) -> BasicMenuItem_Attribute
BuildAttribute() overload
Sourcefn is_effective(self) -> bool
fn is_effective(self) -> bool
IsEffective() overload
Sourcefn a_call(self) -> BasicMenu_Result
fn a_call(self) -> BasicMenu_Result
ACall() overload
Sourcefn b_call(self) -> BasicMenu_Result
fn b_call(self) -> BasicMenu_Result
BCall() overload
Sourcefn custom_call(self) -> BasicMenu_Result
fn custom_call(self) -> BasicMenu_Result
CustomCall() overload
Sourcefn get_reciever_unit(self) -> Unit
fn get_reciever_unit(self) -> Unit
GetRecieverUnit() overload
Sourcefn get_unit_item_index(self) -> i32
fn get_unit_item_index(self) -> i32
GetUnitItemIndex() overload
Sourcefn get_unit_item(self) -> UnitItem
fn get_unit_item(self) -> UnitItem
GetUnitItem() overload
Sourcefn add_selection(self)
fn add_selection(self)
AddSelection() overload
Sourcefn remove_selection(self)
fn remove_selection(self)
RemoveSelection() overload
Sourcefn hold_selection(self)
fn hold_selection(self)
HoldSelection() overload
GoToSubMenu() overload
Sourcefn go_to_trade(self) -> BasicMenu_Result
fn go_to_trade(self) -> BasicMenu_Result
GoToTrade() overload
GoToPoolMenu() overload
Sourcefn direct_trade(self) -> BasicMenu_Result
fn direct_trade(self) -> BasicMenu_Result
DirectTrade() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IInventoryUnitItemMenuItem> IInventoryUnitItemMenuItemMethods for __T
Available on crate feature
app-inventoryunititemmenuitem only.