pub trait IMainMenuSequence_HistoryInfo_WindowMethods: IMainMenuSequence_HistoryInfo_Window {
// Provided methods
fn ctor(
self,
root_object: impl Into<GameObject>,
info_kind: impl Into<MainMenuSequence_HistoryInfo_InfoKind>,
) { ... }
fn disable(self) { ... }
fn show(self) { ... }
fn hide(self) { ... }
fn set_history_text(self, text: impl Into<Il2CppString>) { ... }
fn clear_history_text(self) { ... }
}Provided Methods§
Sourcefn ctor(
self,
root_object: impl Into<GameObject>,
info_kind: impl Into<MainMenuSequence_HistoryInfo_InfoKind>,
)
fn ctor( self, root_object: impl Into<GameObject>, info_kind: impl Into<MainMenuSequence_HistoryInfo_InfoKind>, )
.ctor(crate::unity_engine::gameobject::GameObject, crate::app::mainmenusequence::MainMenuSequence_HistoryInfo_InfoKind) overload
Sourcefn set_history_text(self, text: impl Into<Il2CppString>)
fn set_history_text(self, text: impl Into<Il2CppString>)
SetHistoryText(::unity::Il2CppString) overload
Sourcefn clear_history_text(self)
fn clear_history_text(self)
ClearHistoryText() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IMainMenuSequence_HistoryInfo_Window> IMainMenuSequence_HistoryInfo_WindowMethods for __T
Available on crate feature
app-mainmenusequence only.