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IMainMenuSequence_HistoryInfo_WindowMethods

Trait IMainMenuSequence_HistoryInfo_WindowMethods 

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pub trait IMainMenuSequence_HistoryInfo_WindowMethods: IMainMenuSequence_HistoryInfo_Window {
    // Provided methods
    fn ctor(
        self,
        root_object: impl Into<GameObject>,
        info_kind: impl Into<MainMenuSequence_HistoryInfo_InfoKind>,
    ) { ... }
    fn disable(self) { ... }
    fn show(self) { ... }
    fn hide(self) { ... }
    fn set_history_text(self, text: impl Into<Il2CppString>) { ... }
    fn clear_history_text(self) { ... }
}

Provided Methods§

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fn ctor( self, root_object: impl Into<GameObject>, info_kind: impl Into<MainMenuSequence_HistoryInfo_InfoKind>, )

.ctor(crate::unity_engine::gameobject::GameObject, crate::app::mainmenusequence::MainMenuSequence_HistoryInfo_InfoKind) overload

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fn disable(self)

Disable() overload

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fn show(self)

Show() overload

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fn hide(self)

Hide() overload

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fn set_history_text(self, text: impl Into<Il2CppString>)

SetHistoryText(::unity::Il2CppString) overload

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fn clear_history_text(self)

ClearHistoryText() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IMainMenuSequence_HistoryInfo_Window> IMainMenuSequence_HistoryInfo_WindowMethods for __T

Available on crate feature app-mainmenusequence only.