pub trait IMapBoundingManager: ISingletonMonoBehaviour_1<MapBoundingManager> {
// Provided methods
fn m_prefab(self) -> GameObject { ... }
fn set_m_prefab(self, value: GameObject) { ... }
fn m_colliders(self) -> Array<BoxCollider> { ... }
fn set_m_colliders(self, value: Array<BoxCollider>) { ... }
}Provided Methods§
fn m_prefab(self) -> GameObject
fn set_m_prefab(self, value: GameObject)
fn m_colliders(self) -> Array<BoxCollider>
fn set_m_colliders(self, value: Array<BoxCollider>)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.