pub struct BoxCollider(/* private fields */);Expand description
IL2CPP class: UnityEngine.BoxCollider
Inherits: Collider
Implementations§
Source§impl BoxCollider
impl BoxCollider
pub fn get_center_method_info() -> &'static MethodInfo
pub fn set_center_method_info() -> &'static MethodInfo
pub fn get_size_method_info() -> &'static MethodInfo
pub fn set_size_method_info() -> &'static MethodInfo
pub fn get_extents_method_info() -> &'static MethodInfo
pub fn set_extents_method_info() -> &'static MethodInfo
pub fn ctor_method_info() -> &'static MethodInfo
pub fn get_center_injected_method_info() -> &'static MethodInfo
pub fn set_center_injected_method_info() -> &'static MethodInfo
pub fn get_size_injected_method_info() -> &'static MethodInfo
pub fn set_size_injected_method_info() -> &'static MethodInfo
Source§impl BoxCollider
impl BoxCollider
Trait Implementations§
Source§impl ClassIdentity for BoxCollider
impl ClassIdentity for BoxCollider
Source§impl Clone for BoxCollider
impl Clone for BoxCollider
Source§fn clone(&self) -> BoxCollider
fn clone(&self) -> BoxCollider
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl FromIlInstance for BoxCollider
impl FromIlInstance for BoxCollider
fn from_il_instance(instance: IlInstance) -> Self
fn instantiate() -> Option<Self>
§fn instantiate_with_class(class: Class) -> Option<Self>
fn instantiate_with_class(class: Class) -> Option<Self>
Caller swears
class is a subtype of Self or layout compatibleSource§impl IObject_2 for BoxCollider
impl IObject_2 for BoxCollider
fn m_cached_ptr(self) -> IntPtr
fn set_m_cached_ptr(self, value: IntPtr)
impl Copy for BoxCollider
impl IBoxCollider for BoxCollider
impl ICollider for BoxCollider
impl IComponent for BoxCollider
impl IObject for BoxCollider
Auto Trait Implementations§
impl Freeze for BoxCollider
impl RefUnwindSafe for BoxCollider
impl !Send for BoxCollider
impl !Sync for BoxCollider
impl Unpin for BoxCollider
impl UnwindSafe for BoxCollider
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Source§fn get_center(self) -> Vector3
fn get_center(self) -> Vector3
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set_center(crate::unity_engine::vector3::Vector3) overloadSource§fn set_size(self, value: impl Into<Vector3>)
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set_size_Injected(*mutcrate::unity_engine::vector3::Vector3) overloadSource§impl<__T> IColliderMethods for __Twhere
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ClosestPoint(crate::unity_engine::vector3::Vector3) overloadSource§fn get_bounds(self) -> Bounds
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)
fn field_setter( self, type_name: impl Into<Il2CppString>, field_name: impl Into<Il2CppString>, val: impl Into<Object>, )
FieldSetter(::unity::Il2CppString, ::unity::Il2CppString, crate::system::object::Object) overloadSource§impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
impl<T0, __U> IObjectPool_1_PooledObjectMethods<T0> for __Uwhere
T0: ClassIdentity,
__U: ClassIdentity,
fn ctor(self, value: T0, pool: ObjectPool_1_2<T0>)where
Self: Sized,
fn system_i_disposable_dispose(self)where
Self: Sized,
Source§impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
impl<__T> IObject_2Methods for __Twhere
__T: IObject_2,
Source§fn get_instance_id(self) -> i32
fn get_instance_id(self) -> i32
GetInstanceID() overloadSource§fn get_hash_code(self) -> i32
fn get_hash_code(self) -> i32
GetHashCode() overloadSource§fn equals(self, other: impl Into<Object>) -> bool
fn equals(self, other: impl Into<Object>) -> bool
Equals(crate::system::object::Object) overloadSource§fn ensure_running_on_main_thread(self)
fn ensure_running_on_main_thread(self)
EnsureRunningOnMainThread() overloadSource§fn get_cached_ptr(self) -> IntPtr
fn get_cached_ptr(self) -> IntPtr
GetCachedPtr() overloadSource§fn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
get_name() overloadSource§fn set_name(self, value: impl Into<Il2CppString>)
fn set_name(self, value: impl Into<Il2CppString>)
set_name(::unity::Il2CppString) overloadSource§fn get_hide_flags(self) -> HideFlags
fn get_hide_flags(self) -> HideFlags
get_hideFlags() overloadSource§fn set_hide_flags(self, value: impl Into<HideFlags>)
fn set_hide_flags(self, value: impl Into<HideFlags>)
set_hideFlags(crate::unity_engine::hideflags::HideFlags) overloadSource§fn to_string(self) -> Il2CppString
fn to_string(self) -> Il2CppString
ToString() overload