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IMapHistory_RewindLog

Trait IMapHistory_RewindLog 

Source
pub trait IMapHistory_RewindLog: IObject {
Show 24 methods // Provided methods fn m_actor_unit_icon(self) -> MapHistory_RewindLog_UnitIcon { ... } fn set_m_actor_unit_icon(self, value: MapHistory_RewindLog_UnitIcon) { ... } fn m_actor_map_history_index(self) -> i32 { ... } fn set_m_actor_map_history_index(self, value: i32) { ... } fn m_actor_name(self) -> Il2CppString { ... } fn set_m_actor_name(self, value: Il2CppString) { ... } fn m_action(self) -> Il2CppString { ... } fn set_m_action(self, value: Il2CppString) { ... } fn m_items(self) -> Array<ItemData> { ... } fn set_m_items(self, value: Array<ItemData>) { ... } fn m_item_count(self) -> i32 { ... } fn set_m_item_count(self, value: i32) { ... } fn m_dead_unit_icons(self) -> Array<MapHistory_RewindLog_UnitIcon> { ... } fn set_m_dead_unit_icons(self, value: Array<MapHistory_RewindLog_UnitIcon>) { ... } fn m_dead_unit_icon_count(self) -> i32 { ... } fn set_m_dead_unit_icon_count(self, value: i32) { ... } fn m_priority(self) -> i32 { ... } fn set_m_priority(self, value: i32) { ... } fn m_is_for_check(self) -> bool { ... } fn set_m_is_for_check(self, value: bool) { ... } fn m_force_type(self) -> Force_Type { ... } fn set_m_force_type(self, value: Force_Type) { ... } fn m_prev_force_type(self) -> Force_Type { ... } fn set_m_prev_force_type(self, value: Force_Type) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§