Skip to main content

IMapProjector

Trait IMapProjector 

Source
pub trait IMapProjector: IMonoBehaviour {
Show 24 methods // Provided methods fn m_material(self) -> Material { ... } fn set_m_material(self, value: Material) { ... } fn m_texture(self) -> Texture2D { ... } fn set_m_texture(self, value: Texture2D) { ... } fn m_color(self) -> Color { ... } fn set_m_color(self, value: Color) { ... } fn m_scale(self) -> f32 { ... } fn set_m_scale(self, value: f32) { ... } fn m_direction_x(self) -> f32 { ... } fn set_m_direction_x(self, value: f32) { ... } fn m_direction_y(self) -> f32 { ... } fn set_m_direction_y(self, value: f32) { ... } fn m_speed(self) -> f32 { ... } fn set_m_speed(self, value: f32) { ... } fn m_offset_x(self) -> f32 { ... } fn set_m_offset_x(self, value: f32) { ... } fn m_offset_y(self) -> f32 { ... } fn set_m_offset_y(self, value: f32) { ... } fn m_instance(self) -> Material { ... } fn set_m_instance(self, value: Material) { ... } fn m_scroll_x(self) -> f32 { ... } fn set_m_scroll_x(self, value: f32) { ... } fn m_scroll_y(self) -> f32 { ... } fn set_m_scroll_y(self, value: f32) { ... }
}

Provided Methods§

Source

fn m_material(self) -> Material

Source

fn set_m_material(self, value: Material)

Source

fn m_texture(self) -> Texture2D

Source

fn set_m_texture(self, value: Texture2D)

Source

fn m_color(self) -> Color

Source

fn set_m_color(self, value: Color)

Source

fn m_scale(self) -> f32

Source

fn set_m_scale(self, value: f32)

Source

fn m_direction_x(self) -> f32

Source

fn set_m_direction_x(self, value: f32)

Source

fn m_direction_y(self) -> f32

Source

fn set_m_direction_y(self, value: f32)

Source

fn m_speed(self) -> f32

Source

fn set_m_speed(self, value: f32)

Source

fn m_offset_x(self) -> f32

Source

fn set_m_offset_x(self, value: f32)

Source

fn m_offset_y(self) -> f32

Source

fn set_m_offset_y(self, value: f32)

Source

fn m_instance(self) -> Material

Source

fn set_m_instance(self, value: Material)

Source

fn m_scroll_x(self) -> f32

Source

fn set_m_scroll_x(self, value: f32)

Source

fn m_scroll_y(self) -> f32

Source

fn set_m_scroll_y(self, value: f32)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§