pub trait IMapTerrainInfoAlignment_AlignMemberMethods: IMapTerrainInfoAlignment_AlignMember {
// Provided methods
fn ctor(self, root: impl Into<GameObject>) { ... }
fn is_active(self) -> bool { ... }
fn set_pos_x(self, pos_x: impl Into<f32>) { ... }
fn alignment(
self,
rate: impl Into<f32>,
default_width: impl Into<f32>,
) -> (f32, f32) { ... }
}Provided Methods§
Sourcefn ctor(self, root: impl Into<GameObject>)
fn ctor(self, root: impl Into<GameObject>)
.ctor(crate::unity_engine::gameobject::GameObject) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IMapTerrainInfoAlignment_AlignMember> IMapTerrainInfoAlignment_AlignMemberMethods for __T
Available on crate feature
app-mapterraininfoalignment only.