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IMuscleSquatScoreListDataMethods

Trait IMuscleSquatScoreListDataMethods 

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pub trait IMuscleSquatScoreListDataMethods: IMuscleSquatScoreListData {
Show 34 methods // Provided methods fn get_id(self) -> Il2CppString { ... } fn set_id(self, value: impl Into<Il2CppString>) { ... } fn get_level(self) -> i32 { ... } fn set_level(self, value: impl Into<i32>) { ... } fn get_use_count(self) -> i32 { ... } fn set_use_count(self, value: impl Into<i32>) { ... } fn get_is_double_choice(self) -> bool { ... } fn set_is_double_choice(self, value: impl Into<bool>) { ... } fn get_speed(self) -> f32 { ... } fn set_speed(self, value: impl Into<f32>) { ... } fn get_length(self) -> f32 { ... } fn set_length(self, value: impl Into<f32>) { ... } fn get_type_1(self) -> Il2CppString { ... } fn set_type_1(self, value: impl Into<Il2CppString>) { ... } fn get_lottery_param_1(self) -> f32 { ... } fn set_lottery_param_1(self, value: impl Into<f32>) { ... } fn get_type_2(self) -> Il2CppString { ... } fn set_type_2(self, value: impl Into<Il2CppString>) { ... } fn get_lottery_param_2(self) -> f32 { ... } fn set_lottery_param_2(self, value: impl Into<f32>) { ... } fn get_type_3(self) -> Il2CppString { ... } fn set_type_3(self, value: impl Into<Il2CppString>) { ... } fn get_lottery_param_3(self) -> f32 { ... } fn set_lottery_param_3(self, value: impl Into<f32>) { ... } fn get_type_4(self) -> Il2CppString { ... } fn set_type_4(self, value: impl Into<Il2CppString>) { ... } fn get_lottery_param_4(self) -> f32 { ... } fn set_lottery_param_4(self, value: impl Into<f32>) { ... } fn get_type_5(self) -> Il2CppString { ... } fn set_type_5(self, value: impl Into<Il2CppString>) { ... } fn get_lottery_param_5(self) -> f32 { ... } fn set_lottery_param_5(self, value: impl Into<f32>) { ... } fn ctor(self) { ... } fn on_build(self) { ... }
}

Provided Methods§

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fn get_id(self) -> Il2CppString

get_ID() overload

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fn set_id(self, value: impl Into<Il2CppString>)

set_ID(::unity::Il2CppString) overload

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fn get_level(self) -> i32

get_Level() overload

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fn set_level(self, value: impl Into<i32>)

set_Level(i32) overload

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fn get_use_count(self) -> i32

get_UseCount() overload

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fn set_use_count(self, value: impl Into<i32>)

set_UseCount(i32) overload

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fn get_is_double_choice(self) -> bool

get_IsDoubleChoice() overload

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fn set_is_double_choice(self, value: impl Into<bool>)

set_IsDoubleChoice(bool) overload

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fn get_speed(self) -> f32

get_Speed() overload

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fn set_speed(self, value: impl Into<f32>)

set_Speed(f32) overload

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fn get_length(self) -> f32

get_Length() overload

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fn set_length(self, value: impl Into<f32>)

set_Length(f32) overload

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fn get_type_1(self) -> Il2CppString

get_Type_1() overload

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fn set_type_1(self, value: impl Into<Il2CppString>)

set_Type_1(::unity::Il2CppString) overload

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fn get_lottery_param_1(self) -> f32

get_LotteryParam_1() overload

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fn set_lottery_param_1(self, value: impl Into<f32>)

set_LotteryParam_1(f32) overload

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fn get_type_2(self) -> Il2CppString

get_Type_2() overload

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fn set_type_2(self, value: impl Into<Il2CppString>)

set_Type_2(::unity::Il2CppString) overload

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fn get_lottery_param_2(self) -> f32

get_LotteryParam_2() overload

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fn set_lottery_param_2(self, value: impl Into<f32>)

set_LotteryParam_2(f32) overload

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fn get_type_3(self) -> Il2CppString

get_Type_3() overload

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fn set_type_3(self, value: impl Into<Il2CppString>)

set_Type_3(::unity::Il2CppString) overload

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fn get_lottery_param_3(self) -> f32

get_LotteryParam_3() overload

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fn set_lottery_param_3(self, value: impl Into<f32>)

set_LotteryParam_3(f32) overload

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fn get_type_4(self) -> Il2CppString

get_Type_4() overload

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fn set_type_4(self, value: impl Into<Il2CppString>)

set_Type_4(::unity::Il2CppString) overload

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fn get_lottery_param_4(self) -> f32

get_LotteryParam_4() overload

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fn set_lottery_param_4(self, value: impl Into<f32>)

set_LotteryParam_4(f32) overload

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fn get_type_5(self) -> Il2CppString

get_Type_5() overload

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fn set_type_5(self, value: impl Into<Il2CppString>)

set_Type_5(::unity::Il2CppString) overload

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fn get_lottery_param_5(self) -> f32

get_LotteryParam_5() overload

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fn set_lottery_param_5(self, value: impl Into<f32>)

set_LotteryParam_5(f32) overload

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fn ctor(self)

.ctor() overload

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fn on_build(self)

OnBuild() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: IMuscleSquatScoreListData> IMuscleSquatScoreListDataMethods for __T

Available on crate feature app-musclesquatscorelistdata only.