pub trait IMuscleSquatScoreListDataMethods: IMuscleSquatScoreListData {
Show 34 methods
// Provided methods
fn get_id(self) -> Il2CppString { ... }
fn set_id(self, value: impl Into<Il2CppString>) { ... }
fn get_level(self) -> i32 { ... }
fn set_level(self, value: impl Into<i32>) { ... }
fn get_use_count(self) -> i32 { ... }
fn set_use_count(self, value: impl Into<i32>) { ... }
fn get_is_double_choice(self) -> bool { ... }
fn set_is_double_choice(self, value: impl Into<bool>) { ... }
fn get_speed(self) -> f32 { ... }
fn set_speed(self, value: impl Into<f32>) { ... }
fn get_length(self) -> f32 { ... }
fn set_length(self, value: impl Into<f32>) { ... }
fn get_type_1(self) -> Il2CppString { ... }
fn set_type_1(self, value: impl Into<Il2CppString>) { ... }
fn get_lottery_param_1(self) -> f32 { ... }
fn set_lottery_param_1(self, value: impl Into<f32>) { ... }
fn get_type_2(self) -> Il2CppString { ... }
fn set_type_2(self, value: impl Into<Il2CppString>) { ... }
fn get_lottery_param_2(self) -> f32 { ... }
fn set_lottery_param_2(self, value: impl Into<f32>) { ... }
fn get_type_3(self) -> Il2CppString { ... }
fn set_type_3(self, value: impl Into<Il2CppString>) { ... }
fn get_lottery_param_3(self) -> f32 { ... }
fn set_lottery_param_3(self, value: impl Into<f32>) { ... }
fn get_type_4(self) -> Il2CppString { ... }
fn set_type_4(self, value: impl Into<Il2CppString>) { ... }
fn get_lottery_param_4(self) -> f32 { ... }
fn set_lottery_param_4(self, value: impl Into<f32>) { ... }
fn get_type_5(self) -> Il2CppString { ... }
fn set_type_5(self, value: impl Into<Il2CppString>) { ... }
fn get_lottery_param_5(self) -> f32 { ... }
fn set_lottery_param_5(self, value: impl Into<f32>) { ... }
fn ctor(self) { ... }
fn on_build(self) { ... }
}Provided Methods§
Sourcefn get_id(self) -> Il2CppString
fn get_id(self) -> Il2CppString
get_ID() overload
Sourcefn set_id(self, value: impl Into<Il2CppString>)
fn set_id(self, value: impl Into<Il2CppString>)
set_ID(::unity::Il2CppString) overload
Sourcefn get_use_count(self) -> i32
fn get_use_count(self) -> i32
get_UseCount() overload
Sourcefn set_use_count(self, value: impl Into<i32>)
fn set_use_count(self, value: impl Into<i32>)
set_UseCount(i32) overload
Sourcefn get_is_double_choice(self) -> bool
fn get_is_double_choice(self) -> bool
get_IsDoubleChoice() overload
Sourcefn set_is_double_choice(self, value: impl Into<bool>)
fn set_is_double_choice(self, value: impl Into<bool>)
set_IsDoubleChoice(bool) overload
Sourcefn get_length(self) -> f32
fn get_length(self) -> f32
get_Length() overload
Sourcefn set_length(self, value: impl Into<f32>)
fn set_length(self, value: impl Into<f32>)
set_Length(f32) overload
Sourcefn get_type_1(self) -> Il2CppString
fn get_type_1(self) -> Il2CppString
get_Type_1() overload
Sourcefn set_type_1(self, value: impl Into<Il2CppString>)
fn set_type_1(self, value: impl Into<Il2CppString>)
set_Type_1(::unity::Il2CppString) overload
Sourcefn get_lottery_param_1(self) -> f32
fn get_lottery_param_1(self) -> f32
get_LotteryParam_1() overload
Sourcefn set_lottery_param_1(self, value: impl Into<f32>)
fn set_lottery_param_1(self, value: impl Into<f32>)
set_LotteryParam_1(f32) overload
Sourcefn get_type_2(self) -> Il2CppString
fn get_type_2(self) -> Il2CppString
get_Type_2() overload
Sourcefn set_type_2(self, value: impl Into<Il2CppString>)
fn set_type_2(self, value: impl Into<Il2CppString>)
set_Type_2(::unity::Il2CppString) overload
Sourcefn get_lottery_param_2(self) -> f32
fn get_lottery_param_2(self) -> f32
get_LotteryParam_2() overload
Sourcefn set_lottery_param_2(self, value: impl Into<f32>)
fn set_lottery_param_2(self, value: impl Into<f32>)
set_LotteryParam_2(f32) overload
Sourcefn get_type_3(self) -> Il2CppString
fn get_type_3(self) -> Il2CppString
get_Type_3() overload
Sourcefn set_type_3(self, value: impl Into<Il2CppString>)
fn set_type_3(self, value: impl Into<Il2CppString>)
set_Type_3(::unity::Il2CppString) overload
Sourcefn get_lottery_param_3(self) -> f32
fn get_lottery_param_3(self) -> f32
get_LotteryParam_3() overload
Sourcefn set_lottery_param_3(self, value: impl Into<f32>)
fn set_lottery_param_3(self, value: impl Into<f32>)
set_LotteryParam_3(f32) overload
Sourcefn get_type_4(self) -> Il2CppString
fn get_type_4(self) -> Il2CppString
get_Type_4() overload
Sourcefn set_type_4(self, value: impl Into<Il2CppString>)
fn set_type_4(self, value: impl Into<Il2CppString>)
set_Type_4(::unity::Il2CppString) overload
Sourcefn get_lottery_param_4(self) -> f32
fn get_lottery_param_4(self) -> f32
get_LotteryParam_4() overload
Sourcefn set_lottery_param_4(self, value: impl Into<f32>)
fn set_lottery_param_4(self, value: impl Into<f32>)
set_LotteryParam_4(f32) overload
Sourcefn get_type_5(self) -> Il2CppString
fn get_type_5(self) -> Il2CppString
get_Type_5() overload
Sourcefn set_type_5(self, value: impl Into<Il2CppString>)
fn set_type_5(self, value: impl Into<Il2CppString>)
set_Type_5(::unity::Il2CppString) overload
Sourcefn get_lottery_param_5(self) -> f32
fn get_lottery_param_5(self) -> f32
get_LotteryParam_5() overload
Sourcefn set_lottery_param_5(self, value: impl Into<f32>)
fn set_lottery_param_5(self, value: impl Into<f32>)
set_LotteryParam_5(f32) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IMuscleSquatScoreListData> IMuscleSquatScoreListDataMethods for __T
app-musclesquatscorelistdata only.