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IMyRoomFadeBehaviourMethods

Trait IMyRoomFadeBehaviourMethods 

Source
pub trait IMyRoomFadeBehaviourMethods: IMyRoomFadeBehaviour {
    // Provided methods
    fn process_frame(
        self,
        playable: impl Into<Playable>,
        info: impl Into<FrameData>,
        player_data: impl Into<Object>,
    ) { ... }
    fn ctor(self) { ... }
}

Provided Methods§

Source

fn process_frame( self, playable: impl Into<Playable>, info: impl Into<FrameData>, player_data: impl Into<Object>, )

ProcessFrame(crate::unity_engine::playables::playable::Playable, crate::unity_engine::playables::framedata::FrameData, crate::system::object::Object) overload

Source

fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IMyRoomFadeBehaviour> IMyRoomFadeBehaviourMethods for __T

Available on crate feature app-myroomfadebehaviour only.