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IMyRoomPhaseBehaviourMethods

Trait IMyRoomPhaseBehaviourMethods 

Source
pub trait IMyRoomPhaseBehaviourMethods: IMyRoomPhaseBehaviour {
    // Provided methods
    fn on_behaviour_play(
        self,
        playable: impl Into<Playable>,
        info: impl Into<FrameData>,
    ) { ... }
    fn on_behaviour_pause(
        self,
        playable: impl Into<Playable>,
        info: impl Into<FrameData>,
    ) { ... }
    fn ctor(self) { ... }
}

Provided Methods§

Source

fn on_behaviour_play( self, playable: impl Into<Playable>, info: impl Into<FrameData>, )

OnBehaviourPlay(crate::unity_engine::playables::playable::Playable, crate::unity_engine::playables::framedata::FrameData) overload

Source

fn on_behaviour_pause( self, playable: impl Into<Playable>, info: impl Into<FrameData>, )

OnBehaviourPause(crate::unity_engine::playables::playable::Playable, crate::unity_engine::playables::framedata::FrameData) overload

Source

fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IMyRoomPhaseBehaviour> IMyRoomPhaseBehaviourMethods for __T

Available on crate feature app-myroomphasebehaviour only.