pub trait INexRelay_SetPlayingSequence: INexRelay_ServerSequenceBase {
// Provided methods
fn m_data_id(self) -> u64 { ... }
fn set_m_data_id(self, value: u64) { ... }
fn m_old_meta_data(self) -> RelayServerMetaData { ... }
fn set_m_old_meta_data(self, value: RelayServerMetaData) { ... }
fn m_new_meta_data(self) -> RelayServerMetaData { ... }
fn set_m_new_meta_data(self, value: RelayServerMetaData) { ... }
fn m_is_complemented_new_meta_data(self) -> bool { ... }
fn set_m_is_complemented_new_meta_data(self, value: bool) { ... }
}Provided Methods§
fn m_data_id(self) -> u64
fn set_m_data_id(self, value: u64)
fn m_old_meta_data(self) -> RelayServerMetaData
fn set_m_old_meta_data(self, value: RelayServerMetaData)
fn m_new_meta_data(self) -> RelayServerMetaData
fn set_m_new_meta_data(self, value: RelayServerMetaData)
fn m_is_complemented_new_meta_data(self) -> bool
fn set_m_is_complemented_new_meta_data(self, value: bool)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.