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INexRelay_SetPlayingSequence

Trait INexRelay_SetPlayingSequence 

Source
pub trait INexRelay_SetPlayingSequence: INexRelay_ServerSequenceBase {
    // Provided methods
    fn m_data_id(self) -> u64 { ... }
    fn set_m_data_id(self, value: u64) { ... }
    fn m_old_meta_data(self) -> RelayServerMetaData { ... }
    fn set_m_old_meta_data(self, value: RelayServerMetaData) { ... }
    fn m_new_meta_data(self) -> RelayServerMetaData { ... }
    fn set_m_new_meta_data(self, value: RelayServerMetaData) { ... }
    fn m_is_complemented_new_meta_data(self) -> bool { ... }
    fn set_m_is_complemented_new_meta_data(self, value: bool) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§