pub trait IPhotographCameraControllerMethods: IPhotographCameraController {
// Provided methods
fn setup(
self,
spot: impl Into<GameObject>,
dispos_manager: impl Into<PhotographDisposManager>,
) { ... }
fn enable(self) { ... }
fn disable(self) { ... }
fn set_is_photograph_mode(self, is_photograph_mode: impl Into<bool>) { ... }
fn update(self) { ... }
fn set_camera_parameter(self) { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn setup(
self,
spot: impl Into<GameObject>,
dispos_manager: impl Into<PhotographDisposManager>,
)
fn setup( self, spot: impl Into<GameObject>, dispos_manager: impl Into<PhotographDisposManager>, )
Setup(crate::unity_engine::gameobject::GameObject, crate::app::photographdisposmanager::PhotographDisposManager) overload
Sourcefn set_is_photograph_mode(self, is_photograph_mode: impl Into<bool>)
fn set_is_photograph_mode(self, is_photograph_mode: impl Into<bool>)
SetIsPhotographMode(bool) overload
Sourcefn set_camera_parameter(self)
fn set_camera_parameter(self)
SetCameraParameter() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IPhotographCameraController> IPhotographCameraControllerMethods for __T
Available on crate feature
app-photographcameracontroller only.