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IPhotographEditDisposMenuContent

Trait IPhotographEditDisposMenuContent 

Source
pub trait IPhotographEditDisposMenuContent: IBasicMenuContent {
    // Provided methods
    fn m_arrow_root(self) -> GameObject { ... }
    fn set_m_arrow_root(self, value: GameObject) { ... }
    fn m_body_acc_icon(self) -> Image { ... }
    fn set_m_body_acc_icon(self, value: Image) { ... }
    fn m_face_acc_icon(self) -> Image { ... }
    fn set_m_face_acc_icon(self, value: Image) { ... }
    fn m_weapon_or_scarf_icon(self) -> Image { ... }
    fn set_m_weapon_or_scarf_icon(self, value: Image) { ... }
    fn m_pause_count(self) -> TextMeshProUGUI { ... }
    fn set_m_pause_count(self, value: TextMeshProUGUI) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§