#[repr(C)]pub struct PhotographHaveAnimatorController_FaceAnime {
pub value: i32,
}Expand description
Fields§
§value: i32Implementations§
Source§impl PhotographHaveAnimatorController_FaceAnime
impl PhotographHaveAnimatorController_FaceAnime
pub fn angry() -> Self
pub fn die() -> Self
pub fn normal() -> Self
pub fn pain() -> Self
pub fn relax() -> Self
pub fn sad() -> Self
pub fn serious() -> Self
pub fn shy() -> Self
pub fn smile() -> Self
pub fn stand_by() -> Self
pub fn status() -> Self
pub fn strike() -> Self
pub fn surprise() -> Self
Trait Implementations§
Source§impl Clone for PhotographHaveAnimatorController_FaceAnime
impl Clone for PhotographHaveAnimatorController_FaceAnime
Source§fn clone(&self) -> PhotographHaveAnimatorController_FaceAnime
fn clone(&self) -> PhotographHaveAnimatorController_FaceAnime
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PhotographHaveAnimatorController_FaceAnime
impl Debug for PhotographHaveAnimatorController_FaceAnime
Source§impl IlType for PhotographHaveAnimatorController_FaceAnime
impl IlType for PhotographHaveAnimatorController_FaceAnime
Source§impl PartialEq for PhotographHaveAnimatorController_FaceAnime
impl PartialEq for PhotographHaveAnimatorController_FaceAnime
Source§fn eq(&self, other: &PhotographHaveAnimatorController_FaceAnime) -> bool
fn eq(&self, other: &PhotographHaveAnimatorController_FaceAnime) -> bool
Tests for
self and other values to be equal, and is used by ==.impl Copy for PhotographHaveAnimatorController_FaceAnime
impl Eq for PhotographHaveAnimatorController_FaceAnime
impl StructuralPartialEq for PhotographHaveAnimatorController_FaceAnime
Auto Trait Implementations§
impl Freeze for PhotographHaveAnimatorController_FaceAnime
impl RefUnwindSafe for PhotographHaveAnimatorController_FaceAnime
impl Send for PhotographHaveAnimatorController_FaceAnime
impl Sync for PhotographHaveAnimatorController_FaceAnime
impl Unpin for PhotographHaveAnimatorController_FaceAnime
impl UnwindSafe for PhotographHaveAnimatorController_FaceAnime
Blanket Implementations§
§impl<T> Any for Twhere
T: 'static + ?Sized,
impl<T> Any for Twhere
T: 'static + ?Sized,
§impl<T> Borrow<T> for Twhere
T: ?Sized,
impl<T> Borrow<T> for Twhere
T: ?Sized,
§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
clone_to_uninit)