pub trait IRefineShopGodSymbolMethods: IRefineShopGodSymbol {
// Provided methods
fn open(self, god_data: impl Into<GodData>) { ... }
fn close(self) { ... }
fn set_data(self, god_data: impl Into<GodData>) { ... }
fn open_2(
self,
god_symbol_object: impl Into<GameObject>,
god_data: impl Into<GodData>,
) { ... }
fn close_2(self, god_symbol_object: impl Into<GameObject>) { ... }
fn set_close(self, god_symbol_object: impl Into<GameObject>) { ... }
fn get_hidden_object(self) -> GameObject { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn open_2(
self,
god_symbol_object: impl Into<GameObject>,
god_data: impl Into<GodData>,
)
fn open_2( self, god_symbol_object: impl Into<GameObject>, god_data: impl Into<GodData>, )
Open(crate::unity_engine::gameobject::GameObject, crate::app::goddata::GodData) overload
Sourcefn close_2(self, god_symbol_object: impl Into<GameObject>)
fn close_2(self, god_symbol_object: impl Into<GameObject>)
Close(crate::unity_engine::gameobject::GameObject) overload
Sourcefn set_close(self, god_symbol_object: impl Into<GameObject>)
fn set_close(self, god_symbol_object: impl Into<GameObject>)
SetClose(crate::unity_engine::gameobject::GameObject) overload
GetHiddenObject() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IRefineShopGodSymbol> IRefineShopGodSymbolMethods for __T
Available on crate feature
app-refineshopgodsymbol only.