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IRefineShopGodSymbol

Trait IRefineShopGodSymbol 

Source
pub trait IRefineShopGodSymbol: IMonoBehaviour {
Show 14 methods // Provided methods fn m_god_symbol0_object(self) -> GameObject { ... } fn set_m_god_symbol0_object(self, value: GameObject) { ... } fn m_god_symbol0_image(self) -> Image { ... } fn set_m_god_symbol0_image(self, value: Image) { ... } fn m_god_symbol0_effect_object(self) -> Array<GameObject> { ... } fn set_m_god_symbol0_effect_object(self, value: Array<GameObject>) { ... } fn m_god_symbol1_object(self) -> GameObject { ... } fn set_m_god_symbol1_object(self, value: GameObject) { ... } fn m_god_symbol1_image(self) -> Image { ... } fn set_m_god_symbol1_image(self, value: Image) { ... } fn m_god_symbol1_effect_object(self) -> Array<GameObject> { ... } fn set_m_god_symbol1_effect_object(self, value: Array<GameObject>) { ... } fn m_current_god_symbol_object(self) -> GameObject { ... } fn set_m_current_god_symbol_object(self, value: GameObject) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§