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IRefreshSequenceMethods

Trait IRefreshSequenceMethods 

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pub trait IRefreshSequenceMethods: IRefreshSequence {
Show 20 methods // Provided methods fn ctor(self, aid: impl Into<Il2CppString>) { ... } fn create_desc(self) -> Array<ProcDesc> { ... } fn had_visited(self) -> bool { ... } fn show_already_visited_dialog(self) { ... } fn load_resources(self) { ... } fn is_loading_resources(self) -> bool { ... } fn start_sequence(self) { ... } fn create_unit_select_root(self) { ... } fn create_facility_select_menu(self) { ... } fn create_unit_set(self) { ... } fn create_unit_select(self) { ... } fn show_confirm_dialog(self) { ... } fn close_unit_select_root(self) { ... } fn is_closed_unit_select_root(self) -> bool { ... } fn destroy_unit_select_root(self) { ... } fn calc_reliance(self) { ... } fn create_demo(self) { ... } fn show_result_dialog(self) { ... } fn end_sequence(self) { ... } fn unload_resources(self) { ... }
}

Provided Methods§

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fn ctor(self, aid: impl Into<Il2CppString>)

.ctor(::unity::Il2CppString) overload

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fn create_desc(self) -> Array<ProcDesc>

CreateDesc() overload

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fn had_visited(self) -> bool

HadVisited() overload

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fn show_already_visited_dialog(self)

ShowAlreadyVisitedDialog() overload

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fn load_resources(self)

LoadResources() overload

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fn is_loading_resources(self) -> bool

IsLoadingResources() overload

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fn start_sequence(self)

StartSequence() overload

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fn create_unit_select_root(self)

CreateUnitSelectRoot() overload

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fn create_facility_select_menu(self)

CreateFacilitySelectMenu() overload

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fn create_unit_set(self)

CreateUnitSet() overload

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fn create_unit_select(self)

CreateUnitSelect() overload

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fn show_confirm_dialog(self)

ShowConfirmDialog() overload

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fn close_unit_select_root(self)

CloseUnitSelectRoot() overload

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fn is_closed_unit_select_root(self) -> bool

IsClosedUnitSelectRoot() overload

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fn destroy_unit_select_root(self)

DestroyUnitSelectRoot() overload

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fn calc_reliance(self)

CalcReliance() overload

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fn create_demo(self)

CreateDemo() overload

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fn show_result_dialog(self)

ShowResultDialog() overload

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fn end_sequence(self)

EndSequence() overload

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fn unload_resources(self)

UnloadResources() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: IRefreshSequence> IRefreshSequenceMethods for __T

Available on crate feature app-refreshsequence only.