pub trait IRefreshSequenceMethods: IRefreshSequence {
Show 20 methods
// Provided methods
fn ctor(self, aid: impl Into<Il2CppString>) { ... }
fn create_desc(self) -> Array<ProcDesc> { ... }
fn had_visited(self) -> bool { ... }
fn show_already_visited_dialog(self) { ... }
fn load_resources(self) { ... }
fn is_loading_resources(self) -> bool { ... }
fn start_sequence(self) { ... }
fn create_unit_select_root(self) { ... }
fn create_facility_select_menu(self) { ... }
fn create_unit_set(self) { ... }
fn create_unit_select(self) { ... }
fn show_confirm_dialog(self) { ... }
fn close_unit_select_root(self) { ... }
fn is_closed_unit_select_root(self) -> bool { ... }
fn destroy_unit_select_root(self) { ... }
fn calc_reliance(self) { ... }
fn create_demo(self) { ... }
fn show_result_dialog(self) { ... }
fn end_sequence(self) { ... }
fn unload_resources(self) { ... }
}Provided Methods§
Sourcefn ctor(self, aid: impl Into<Il2CppString>)
fn ctor(self, aid: impl Into<Il2CppString>)
.ctor(::unity::Il2CppString) overload
Sourcefn create_desc(self) -> Array<ProcDesc>
fn create_desc(self) -> Array<ProcDesc>
CreateDesc() overload
Sourcefn had_visited(self) -> bool
fn had_visited(self) -> bool
HadVisited() overload
Sourcefn show_already_visited_dialog(self)
fn show_already_visited_dialog(self)
ShowAlreadyVisitedDialog() overload
Sourcefn load_resources(self)
fn load_resources(self)
LoadResources() overload
Sourcefn is_loading_resources(self) -> bool
fn is_loading_resources(self) -> bool
IsLoadingResources() overload
Sourcefn start_sequence(self)
fn start_sequence(self)
StartSequence() overload
Sourcefn create_unit_select_root(self)
fn create_unit_select_root(self)
CreateUnitSelectRoot() overload
CreateFacilitySelectMenu() overload
Sourcefn create_unit_set(self)
fn create_unit_set(self)
CreateUnitSet() overload
Sourcefn create_unit_select(self)
fn create_unit_select(self)
CreateUnitSelect() overload
Sourcefn show_confirm_dialog(self)
fn show_confirm_dialog(self)
ShowConfirmDialog() overload
Sourcefn close_unit_select_root(self)
fn close_unit_select_root(self)
CloseUnitSelectRoot() overload
Sourcefn is_closed_unit_select_root(self) -> bool
fn is_closed_unit_select_root(self) -> bool
IsClosedUnitSelectRoot() overload
Sourcefn destroy_unit_select_root(self)
fn destroy_unit_select_root(self)
DestroyUnitSelectRoot() overload
Sourcefn calc_reliance(self)
fn calc_reliance(self)
CalcReliance() overload
Sourcefn create_demo(self)
fn create_demo(self)
CreateDemo() overload
Sourcefn show_result_dialog(self)
fn show_result_dialog(self)
ShowResultDialog() overload
Sourcefn end_sequence(self)
fn end_sequence(self)
EndSequence() overload
Sourcefn unload_resources(self)
fn unload_resources(self)
UnloadResources() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IRefreshSequence> IRefreshSequenceMethods for __T
Available on crate feature
app-refreshsequence only.