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IRefreshUnitSelectMenuMethods

Trait IRefreshUnitSelectMenuMethods 

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pub trait IRefreshUnitSelectMenuMethods: IRefreshUnitSelectMenu {
    // Provided methods
    fn ctor(
        self,
        menu_item_list: impl Into<List_1<BasicMenuItem>>,
        menu_content: impl Into<RefreshUnitSelectMenuContent>,
        initial_select_index: impl Into<i32>,
        unselectable_unit: impl Into<Unit>,
        initial_scroll_index: impl Into<i32>,
        decide_event_handler: impl Into<RefreshUnitSelectMenu_DecideEventHandler>,
        close_event_handler: impl Into<RefreshUnitSelectMenu_CloseEventHandler>,
        dispose_event_handler: impl Into<RefreshUnitSelectMenu_DisposeEventHandler>,
    ) { ... }
    fn on_build(self, is_first_build: impl Into<bool>) { ... }
    fn get_name(self) -> Il2CppString { ... }
    fn adjust_scroll_index(self) { ... }
    fn get_unselectable_unit(self) -> Unit { ... }
    fn set_decided_menu_item(self, menu_item_index: impl Into<i32>) -> bool { ... }
    fn cancel_set_decided_menu_item(self) { ... }
    fn b_call(self) -> BasicMenu_Result { ... }
    fn on_close(self) { ... }
    fn on_dispose(self) { ... }
}

Provided Methods§

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fn ctor( self, menu_item_list: impl Into<List_1<BasicMenuItem>>, menu_content: impl Into<RefreshUnitSelectMenuContent>, initial_select_index: impl Into<i32>, unselectable_unit: impl Into<Unit>, initial_scroll_index: impl Into<i32>, decide_event_handler: impl Into<RefreshUnitSelectMenu_DecideEventHandler>, close_event_handler: impl Into<RefreshUnitSelectMenu_CloseEventHandler>, dispose_event_handler: impl Into<RefreshUnitSelectMenu_DisposeEventHandler>, )

.ctor(crate::system::collections::generic::list_1::List_1<crate::app::basicmenuitem::BasicMenuItem>, crate::app::refreshunitselectmenucontent::RefreshUnitSelectMenuContent, i32, crate::app::unit::Unit, i32, crate::app::refreshunitselectmenu::RefreshUnitSelectMenu_DecideEventHandler, crate::app::refreshunitselectmenu::RefreshUnitSelectMenu_CloseEventHandler, crate::app::refreshunitselectmenu::RefreshUnitSelectMenu_DisposeEventHandler) overload

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fn on_build(self, is_first_build: impl Into<bool>)

OnBuild(bool) overload

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fn get_name(self) -> Il2CppString

GetName() overload

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fn adjust_scroll_index(self)

AdjustScrollIndex() overload

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fn get_unselectable_unit(self) -> Unit

GetUnselectableUnit() overload

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fn set_decided_menu_item(self, menu_item_index: impl Into<i32>) -> bool

SetDecidedMenuItem(i32) overload

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fn cancel_set_decided_menu_item(self)

CancelSetDecidedMenuItem() overload

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fn b_call(self) -> BasicMenu_Result

BCall() overload

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fn on_close(self)

OnClose() overload

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fn on_dispose(self)

OnDispose() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IRefreshUnitSelectMenu> IRefreshUnitSelectMenuMethods for __T

Available on crate feature app-refreshunitselectmenu only.