pub trait IRefreshUnitSetMenu: IBasicMenu {
// Provided methods
fn m_select_facility_event_handler(
self,
) -> RefreshUnitSetMenu_SelectFacilityEventHandler { ... }
fn set_m_select_facility_event_handler(
self,
value: RefreshUnitSetMenu_SelectFacilityEventHandler,
) { ... }
fn m_set_unit_event_handler(self) -> RefreshUnitSetMenu_SetUnitEventHandler { ... }
fn set_m_set_unit_event_handler(
self,
value: RefreshUnitSetMenu_SetUnitEventHandler,
) { ... }
fn m_decide_event_handler(self) -> RefreshUnitSetMenu_DecideEventHandler { ... }
fn set_m_decide_event_handler(
self,
value: RefreshUnitSetMenu_DecideEventHandler,
) { ... }
fn m_decide_menu(self) -> RefreshUnitSetDecideMenu { ... }
fn set_m_decide_menu(self, value: RefreshUnitSetDecideMenu) { ... }
fn m_facility_index(self) -> i32 { ... }
fn set_m_facility_index(self, value: i32) { ... }
fn m_unit(self) -> Dictionary_2<Il2CppString, Array<Unit>> { ... }
fn set_m_unit(self, value: Dictionary_2<Il2CppString, Array<Unit>>) { ... }
}Provided Methods§
fn m_select_facility_event_handler( self, ) -> RefreshUnitSetMenu_SelectFacilityEventHandler
fn set_m_select_facility_event_handler( self, value: RefreshUnitSetMenu_SelectFacilityEventHandler, )
fn m_set_unit_event_handler(self) -> RefreshUnitSetMenu_SetUnitEventHandler
fn set_m_set_unit_event_handler( self, value: RefreshUnitSetMenu_SetUnitEventHandler, )
fn m_decide_event_handler(self) -> RefreshUnitSetMenu_DecideEventHandler
fn set_m_decide_event_handler( self, value: RefreshUnitSetMenu_DecideEventHandler, )
fn m_facility_index(self) -> i32
fn set_m_facility_index(self, value: i32)
fn m_unit(self) -> Dictionary_2<Il2CppString, Array<Unit>>
fn set_m_unit(self, value: Dictionary_2<Il2CppString, Array<Unit>>)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.