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IRefreshUnitSetMenu

Trait IRefreshUnitSetMenu 

Source
pub trait IRefreshUnitSetMenu: IBasicMenu {
    // Provided methods
    fn m_select_facility_event_handler(
        self,
    ) -> RefreshUnitSetMenu_SelectFacilityEventHandler { ... }
    fn set_m_select_facility_event_handler(
        self,
        value: RefreshUnitSetMenu_SelectFacilityEventHandler,
    ) { ... }
    fn m_set_unit_event_handler(self) -> RefreshUnitSetMenu_SetUnitEventHandler { ... }
    fn set_m_set_unit_event_handler(
        self,
        value: RefreshUnitSetMenu_SetUnitEventHandler,
    ) { ... }
    fn m_decide_event_handler(self) -> RefreshUnitSetMenu_DecideEventHandler { ... }
    fn set_m_decide_event_handler(
        self,
        value: RefreshUnitSetMenu_DecideEventHandler,
    ) { ... }
    fn m_decide_menu(self) -> RefreshUnitSetDecideMenu { ... }
    fn set_m_decide_menu(self, value: RefreshUnitSetDecideMenu) { ... }
    fn m_facility_index(self) -> i32 { ... }
    fn set_m_facility_index(self, value: i32) { ... }
    fn m_unit(self) -> Dictionary_2<Il2CppString, Array<Unit>> { ... }
    fn set_m_unit(self, value: Dictionary_2<Il2CppString, Array<Unit>>) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§