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IRewindMenu_MenuItemMethods

Trait IRewindMenu_MenuItemMethods 

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pub trait IRewindMenu_MenuItemMethods: IRewindMenu_MenuItem {
Show 16 methods // Provided methods fn ctor( self, log_index: impl Into<i32>, log_text: impl Into<Il2CppString>, cursor_x: impl Into<i32>, cursor_z: impl Into<i32>, actor_map_history_index: impl Into<i32>, unit_icon_info: impl Into<RewindMenu_MenuItem_UnitIconInfo>, die_unit_icon_info: impl Into<RewindMenu_MenuItem_UnitIconInfo>, force_type: impl Into<Force_Type>, is_player_phase_begin: impl Into<bool>, ) { ... } fn set_link( self, prev: impl Into<RewindMenu_MenuItem>, next: impl Into<RewindMenu_MenuItem>, ) { ... } fn get_prev(self) -> RewindMenu_MenuItem { ... } fn get_next(self) -> RewindMenu_MenuItem { ... } fn get_name(self) -> Il2CppString { ... } fn get_width(self) -> f32 { ... } fn get_height(self) -> f32 { ... } fn build_attribute(self) -> BasicMenuItem_Attribute { ... } fn get_unit_icon_info(self) -> RewindMenu_MenuItem_UnitIconInfo { ... } fn get_die_unit_icon_info(self) -> RewindMenu_MenuItem_UnitIconInfo { ... } fn get_force_type(self) -> Force_Type { ... } fn is_player_phase_begin(self) -> bool { ... } fn on_select(self) { ... } fn on_deselect(self) { ... } fn on_cursor_move_end(self) { ... } fn a_call(self) -> BasicMenu_Result { ... }
}

Provided Methods§

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fn ctor( self, log_index: impl Into<i32>, log_text: impl Into<Il2CppString>, cursor_x: impl Into<i32>, cursor_z: impl Into<i32>, actor_map_history_index: impl Into<i32>, unit_icon_info: impl Into<RewindMenu_MenuItem_UnitIconInfo>, die_unit_icon_info: impl Into<RewindMenu_MenuItem_UnitIconInfo>, force_type: impl Into<Force_Type>, is_player_phase_begin: impl Into<bool>, )

.ctor(i32, ::unity::Il2CppString, i32, i32, i32, crate::app::rewindmenu::RewindMenu_MenuItem_UnitIconInfo, crate::app::rewindmenu::RewindMenu_MenuItem_UnitIconInfo, crate::app::force::Force_Type, bool) overload

SetLink(crate::app::rewindmenu::RewindMenu_MenuItem, crate::app::rewindmenu::RewindMenu_MenuItem) overload

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fn get_prev(self) -> RewindMenu_MenuItem

GetPrev() overload

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fn get_next(self) -> RewindMenu_MenuItem

GetNext() overload

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fn get_name(self) -> Il2CppString

GetName() overload

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fn get_width(self) -> f32

GetWidth() overload

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fn get_height(self) -> f32

GetHeight() overload

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fn build_attribute(self) -> BasicMenuItem_Attribute

BuildAttribute() overload

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fn get_unit_icon_info(self) -> RewindMenu_MenuItem_UnitIconInfo

GetUnitIconInfo() overload

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fn get_die_unit_icon_info(self) -> RewindMenu_MenuItem_UnitIconInfo

GetDieUnitIconInfo() overload

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fn get_force_type(self) -> Force_Type

GetForceType() overload

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fn is_player_phase_begin(self) -> bool

IsPlayerPhaseBegin() overload

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fn on_select(self)

OnSelect() overload

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fn on_deselect(self)

OnDeselect() overload

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fn on_cursor_move_end(self)

OnCursorMoveEnd() overload

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fn a_call(self) -> BasicMenu_Result

ACall() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: IRewindMenu_MenuItem> IRewindMenu_MenuItemMethods for __T

Available on crate feature app-rewindmenu only.