pub trait IShopSellMenu: IBasicMenu {
Show 28 methods
// Provided methods
fn m_kind(self) -> ItemData_Kinds { ... }
fn set_m_kind(self, value: ItemData_Kinds) { ... }
fn m_selects(self) -> Array<BasicMenuSelect> { ... }
fn set_m_selects(self, value: Array<BasicMenuSelect>) { ... }
fn m_decided_item_flag(self) -> Array<bool> { ... }
fn set_m_decided_item_flag(self, value: Array<bool>) { ... }
fn m_decided_item_list(self) -> List_1<UnitItem> { ... }
fn set_m_decided_item_list(self, value: List_1<UnitItem>) { ... }
fn m_total_value(self) -> i32 { ... }
fn set_m_total_value(self, value: i32) { ... }
fn m_unit(self) -> Unit { ... }
fn set_m_unit(self, value: Unit) { ... }
fn m_select_event_handler(self) -> ShopSellMenu_SelectEventHandler { ... }
fn set_m_select_event_handler(self, value: ShopSellMenu_SelectEventHandler) { ... }
fn m_decide_item_event_handler(self) -> ShopSellMenu_DecideItemEventHandler { ... }
fn set_m_decide_item_event_handler(
self,
value: ShopSellMenu_DecideItemEventHandler,
) { ... }
fn m_cancel_item_event_handler(self) -> ShopSellMenu_CancelItemEventHandler { ... }
fn set_m_cancel_item_event_handler(
self,
value: ShopSellMenu_CancelItemEventHandler,
) { ... }
fn m_decide_event_handler(self) -> ShopSellMenu_DecideEventHandler { ... }
fn set_m_decide_event_handler(self, value: ShopSellMenu_DecideEventHandler) { ... }
fn m_request_close_event_handler(
self,
) -> ShopSellMenu_RequestCloseEventHandler { ... }
fn set_m_request_close_event_handler(
self,
value: ShopSellMenu_RequestCloseEventHandler,
) { ... }
fn m_change_unit_to_prev_event_handler(
self,
) -> ShopSellMenu_ChangeUnitToPrevEventHandler { ... }
fn set_m_change_unit_to_prev_event_handler(
self,
value: ShopSellMenu_ChangeUnitToPrevEventHandler,
) { ... }
fn m_change_unit_to_next_event_handler(
self,
) -> ShopSellMenu_ChangeUnitToNextEventHandler { ... }
fn set_m_change_unit_to_next_event_handler(
self,
value: ShopSellMenu_ChangeUnitToNextEventHandler,
) { ... }
fn m_switch_detail_displayway_event_handler(
self,
) -> ShopSellMenu_SwitchDetailDisplaywayEventHandler { ... }
fn set_m_switch_detail_displayway_event_handler(
self,
value: ShopSellMenu_SwitchDetailDisplaywayEventHandler,
) { ... }
}Provided Methods§
fn m_kind(self) -> ItemData_Kinds
fn set_m_kind(self, value: ItemData_Kinds)
fn m_selects(self) -> Array<BasicMenuSelect>
fn set_m_selects(self, value: Array<BasicMenuSelect>)
fn m_decided_item_flag(self) -> Array<bool>
fn set_m_decided_item_flag(self, value: Array<bool>)
fn m_decided_item_list(self) -> List_1<UnitItem>
fn set_m_decided_item_list(self, value: List_1<UnitItem>)
fn m_total_value(self) -> i32
fn set_m_total_value(self, value: i32)
fn m_unit(self) -> Unit
fn set_m_unit(self, value: Unit)
fn m_select_event_handler(self) -> ShopSellMenu_SelectEventHandler
fn set_m_select_event_handler(self, value: ShopSellMenu_SelectEventHandler)
fn m_decide_item_event_handler(self) -> ShopSellMenu_DecideItemEventHandler
fn set_m_decide_item_event_handler( self, value: ShopSellMenu_DecideItemEventHandler, )
fn m_cancel_item_event_handler(self) -> ShopSellMenu_CancelItemEventHandler
fn set_m_cancel_item_event_handler( self, value: ShopSellMenu_CancelItemEventHandler, )
fn m_decide_event_handler(self) -> ShopSellMenu_DecideEventHandler
fn set_m_decide_event_handler(self, value: ShopSellMenu_DecideEventHandler)
fn m_request_close_event_handler(self) -> ShopSellMenu_RequestCloseEventHandler
fn set_m_request_close_event_handler( self, value: ShopSellMenu_RequestCloseEventHandler, )
fn m_change_unit_to_prev_event_handler( self, ) -> ShopSellMenu_ChangeUnitToPrevEventHandler
fn set_m_change_unit_to_prev_event_handler( self, value: ShopSellMenu_ChangeUnitToPrevEventHandler, )
fn m_change_unit_to_next_event_handler( self, ) -> ShopSellMenu_ChangeUnitToNextEventHandler
fn set_m_change_unit_to_next_event_handler( self, value: ShopSellMenu_ChangeUnitToNextEventHandler, )
fn m_switch_detail_displayway_event_handler( self, ) -> ShopSellMenu_SwitchDetailDisplaywayEventHandler
fn set_m_switch_detail_displayway_event_handler( self, value: ShopSellMenu_SwitchDetailDisplaywayEventHandler, )
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.