pub trait ISingletonMonoBehaviour_1Methods<T0: ClassIdentity>: ClassIdentity {
// Provided methods
fn get_instance() -> T0 { ... }
fn awake(self)
where Self: Sized { ... }
fn find(name: Il2CppString) -> GameObject { ... }
fn bind() { ... }
fn unbind() { ... }
fn is_bind() -> bool { ... }
fn try_create_instance() -> GameObject { ... }
fn try_delete_instance() { ... }
fn get_game_obejct() -> GameObject { ... }
fn op_implicit(exists: SingletonMonoBehaviour_1<T0>) -> bool { ... }
fn ctor(self)
where Self: Sized { ... }
fn cctor() { ... }
}Provided Methods§
fn get_instance() -> T0
fn awake(self)where
Self: Sized,
fn find(name: Il2CppString) -> GameObject
fn bind()
fn unbind()
fn is_bind() -> bool
fn try_create_instance() -> GameObject
fn try_delete_instance()
fn get_game_obejct() -> GameObject
fn op_implicit(exists: SingletonMonoBehaviour_1<T0>) -> bool
fn ctor(self)where
Self: Sized,
fn cctor()
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.