pub trait ISkillInheritanceMenu: IBasicMenu {
// Provided methods
fn m_god_list_active(self) -> List_1<GodUnit> { ... }
fn set_m_god_list_active(self, value: List_1<GodUnit>) { ... }
fn m_menu_select_list(self) -> List_1<BasicMenuSelect> { ... }
fn set_m_menu_select_list(self, value: List_1<BasicMenuSelect>) { ... }
fn m_god_index(self) -> i32 { ... }
fn set_m_god_index(self, value: i32) { ... }
}Provided Methods§
fn m_god_list_active(self) -> List_1<GodUnit>
fn set_m_god_list_active(self, value: List_1<GodUnit>)
fn m_god_index(self) -> i32
fn set_m_god_index(self, value: i32)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.