pub trait ISortieSelectionUnitManager: ISingletonClass_1<SortieSelectionUnitManager> {
Show 14 methods
// Provided methods
fn m_mode(self) -> SortieSelectionUnitManager_Modes { ... }
fn set_m_mode(self, value: SortieSelectionUnitManager_Modes) { ... }
fn m_inventory_mode(self) -> SortieSelectionUnitManager_InventoryModes { ... }
fn set_m_inventory_mode(
self,
value: SortieSelectionUnitManager_InventoryModes,
) { ... }
fn m_unit(self) -> Unit { ... }
fn set_m_unit(self, value: Unit) { ... }
fn m_menu_select(self) -> BasicMenuSelect { ... }
fn set_m_menu_select(self, value: BasicMenuSelect) { ... }
fn m_status_update(self) -> bool { ... }
fn set_m_status_update(self, value: bool) { ... }
fn m_open_item_sub_menu(
self,
) -> SortieSelectionUnitManager_UnitSelectSubMenu { ... }
fn set_m_open_item_sub_menu(
self,
value: SortieSelectionUnitManager_UnitSelectSubMenu,
) { ... }
fn m_menu_bg(self) -> GameObject { ... }
fn set_m_menu_bg(self, value: GameObject) { ... }
}Provided Methods§
fn m_mode(self) -> SortieSelectionUnitManager_Modes
fn set_m_mode(self, value: SortieSelectionUnitManager_Modes)
fn m_inventory_mode(self) -> SortieSelectionUnitManager_InventoryModes
fn set_m_inventory_mode(self, value: SortieSelectionUnitManager_InventoryModes)
fn m_unit(self) -> Unit
fn set_m_unit(self, value: Unit)
fn m_status_update(self) -> bool
fn set_m_status_update(self, value: bool)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.