pub trait ISortieSequenceRingSelect: ISingletonProcInst_1<SortieSequenceRingSelect> {
// Provided methods
fn m_game_object(self) -> GameObject { ... }
fn set_m_game_object(self, value: GameObject) { ... }
fn m_window(self) -> RingSelectRoot { ... }
fn set_m_window(self, value: RingSelectRoot) { ... }
fn m_ring_menu(self) -> RingSelectMenu { ... }
fn set_m_ring_menu(self, value: RingSelectMenu) { ... }
}Provided Methods§
fn m_game_object(self) -> GameObject
fn set_m_game_object(self, value: GameObject)
fn m_window(self) -> RingSelectRoot
fn set_m_window(self, value: RingSelectRoot)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.