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ISoundWwise_SoundPlay

Trait ISoundWwise_SoundPlay 

Source
pub trait ISoundWwise_SoundPlay: IObject {
    // Provided methods
    fn m_root_game_object(self) -> GameObject { ... }
    fn set_m_root_game_object(self, value: GameObject) { ... }
    fn m_sound_objects(self) -> SoundWwise_SoundPlay_GameObjectPool { ... }
    fn set_m_sound_objects(self, value: SoundWwise_SoundPlay_GameObjectPool) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§