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IStickMethods

Trait IStickMethods 

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pub trait IStickMethods: IStick {
Show 20 methods // Provided methods fn get_is_right(self) -> bool { ... } fn set_is_right(self, value: impl Into<bool>) { ... } fn get_is_neutral(self) -> bool { ... } fn set_is_neutral(self, value: impl Into<bool>) { ... } fn get_is_eclypse(self) -> bool { ... } fn set_is_eclypse(self, value: impl Into<bool>) { ... } fn get_is_watch_clockwise(self) -> bool { ... } fn set_is_watch_clockwise(self, value: impl Into<bool>) { ... } fn ctor(self) { ... } fn ctor_2(self, set_right: impl Into<bool>) { ... } fn tick(self) { ... } fn reset_clockwise(self) { ... } fn trigger_right(self, check_call: impl Into<bool>) -> bool { ... } fn trigger_left(self, check_call: impl Into<bool>) -> bool { ... } fn trigger_up(self, check_call: impl Into<bool>) -> bool { ... } fn trigger_down(self, check_call: impl Into<bool>) -> bool { ... } fn check_any_trigger(self) -> bool { ... } fn is_clockwise(self) -> bool { ... } fn is_un_clockwise(self) -> bool { ... } fn is_eclypse_start(self) -> bool { ... }
}

Provided Methods§

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fn get_is_right(self) -> bool

get_IsRight() overload

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fn set_is_right(self, value: impl Into<bool>)

set_IsRight(bool) overload

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fn get_is_neutral(self) -> bool

get_IsNeutral() overload

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fn set_is_neutral(self, value: impl Into<bool>)

set_IsNeutral(bool) overload

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fn get_is_eclypse(self) -> bool

get_IsEclypse() overload

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fn set_is_eclypse(self, value: impl Into<bool>)

set_IsEclypse(bool) overload

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fn get_is_watch_clockwise(self) -> bool

get_IsWatchClockwise() overload

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fn set_is_watch_clockwise(self, value: impl Into<bool>)

set_IsWatchClockwise(bool) overload

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fn ctor(self)

.ctor() overload

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fn ctor_2(self, set_right: impl Into<bool>)

.ctor(bool) overload

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fn tick(self)

Tick() overload

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fn reset_clockwise(self)

ResetClockwise() overload

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fn trigger_right(self, check_call: impl Into<bool>) -> bool

TriggerRight(bool) overload

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fn trigger_left(self, check_call: impl Into<bool>) -> bool

TriggerLeft(bool) overload

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fn trigger_up(self, check_call: impl Into<bool>) -> bool

TriggerUp(bool) overload

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fn trigger_down(self, check_call: impl Into<bool>) -> bool

TriggerDown(bool) overload

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fn check_any_trigger(self) -> bool

CheckAnyTrigger() overload

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fn is_clockwise(self) -> bool

IsClockwise() overload

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fn is_un_clockwise(self) -> bool

IsUnClockwise() overload

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fn is_eclypse_start(self) -> bool

IsEclypseStart() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: IStick> IStickMethods for __T

Available on crate feature app-squat-stick only.