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ITalkLog

Trait ITalkLog 

Source
pub trait ITalkLog: ISingletonMonoBehaviour_1<TalkLog> {
Show 28 methods // Provided methods fn m_bases(self) -> Array<GameObject> { ... } fn set_m_bases(self, value: Array<GameObject>) { ... } fn m_log_page_max(self) -> i32 { ... } fn set_m_log_page_max(self, value: i32) { ... } fn m_cursor(self) -> TalkLogUI_Cursor { ... } fn set_m_cursor(self, value: TalkLogUI_Cursor) { ... } fn m_window_list(self) -> Array<TalkLogUI_Window> { ... } fn set_m_window_list(self, value: Array<TalkLogUI_Window>) { ... } fn m_scroll_bar(self) -> TalkLogUI_ScrollBar { ... } fn set_m_scroll_bar(self, value: TalkLogUI_ScrollBar) { ... } fn m_label_list(self) -> Array<Il2CppString> { ... } fn set_m_label_list(self, value: Array<Il2CppString>) { ... } fn m_talker_name_list(self) -> Array<Il2CppString> { ... } fn set_m_talker_name_list(self, value: Array<Il2CppString>) { ... } fn m_mess_list(self) -> Array<Il2CppString> { ... } fn set_m_mess_list(self, value: Array<Il2CppString>) { ... } fn m_voice_event_list(self) -> Array<Il2CppString> { ... } fn set_m_voice_event_list(self, value: Array<Il2CppString>) { ... } fn m_scenario_sound_bank_name_list(self) -> List_1<Il2CppString> { ... } fn set_m_scenario_sound_bank_name_list(self, value: List_1<Il2CppString>) { ... } fn m_log_add_count(self) -> i32 { ... } fn set_m_log_add_count(self, value: i32) { ... } fn m_log_num(self) -> i32 { ... } fn set_m_log_num(self, value: i32) { ... } fn m_cursor_index(self) -> i32 { ... } fn set_m_cursor_index(self, value: i32) { ... } fn m_scroll_index(self) -> i32 { ... } fn set_m_scroll_index(self, value: i32) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§