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ITalkCharacterController

Trait ITalkCharacterController 

Source
pub trait ITalkCharacterController: IMonoBehaviour {
    // Provided methods
    fn m_fade_type(self) -> TalkCharacterController_FadeType { ... }
    fn set_m_fade_type(self, value: TalkCharacterController_FadeType) { ... }
    fn m_fade_time_to(self) -> f32 { ... }
    fn set_m_fade_time_to(self, value: f32) { ... }
    fn m_fade_timer(self) -> f32 { ... }
    fn set_m_fade_timer(self, value: f32) { ... }
    fn m_current_anime_name(self) -> Il2CppString { ... }
    fn set_m_current_anime_name(self, value: Il2CppString) { ... }
    fn m_reserved_face_anime(self) -> Il2CppString { ... }
    fn set_m_reserved_face_anime(self, value: Il2CppString) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§