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ITalkUI_StandObjectsMethods

Trait ITalkUI_StandObjectsMethods 

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pub trait ITalkUI_StandObjectsMethods: ITalkUI_StandObjects {
    // Provided methods
    fn get_current_location_name(self) -> Il2CppString { ... }
    fn ctor(self, root_object: impl Into<GameObject>) { ... }
    fn reset(self) { ... }
    fn set_talker_name(
        self,
        name: impl Into<Il2CppString>,
        location_name: impl Into<Il2CppString>,
    ) { ... }
    fn set_focus(self, location_name: impl Into<Il2CppString>) -> bool { ... }
    fn close_talker_name(self) { ... }
    fn close_all(self) { ... }
    fn get_name_locator(
        self,
        location_name: impl Into<Il2CppString>,
    ) -> GameObject { ... }
    fn is_playing_window_animation(self) -> bool { ... }
    fn add_to_log(
        self,
        label: impl Into<Il2CppString>,
        talker_name: impl Into<Il2CppString>,
    ) { ... }
}

Provided Methods§

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fn get_current_location_name(self) -> Il2CppString

GetCurrentLocationName() overload

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fn ctor(self, root_object: impl Into<GameObject>)

.ctor(crate::unity_engine::gameobject::GameObject) overload

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fn reset(self)

Reset() overload

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fn set_talker_name( self, name: impl Into<Il2CppString>, location_name: impl Into<Il2CppString>, )

SetTalkerName(::unity::Il2CppString, ::unity::Il2CppString) overload

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fn set_focus(self, location_name: impl Into<Il2CppString>) -> bool

SetFocus(::unity::Il2CppString) overload

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fn close_talker_name(self)

CloseTalkerName() overload

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fn close_all(self)

CloseAll() overload

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fn get_name_locator(self, location_name: impl Into<Il2CppString>) -> GameObject

GetNameLocator(::unity::Il2CppString) overload

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fn is_playing_window_animation(self) -> bool

IsPlayingWindowAnimation() overload

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fn add_to_log( self, label: impl Into<Il2CppString>, talker_name: impl Into<Il2CppString>, )

AddToLog(::unity::Il2CppString, ::unity::Il2CppString) overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

Source§

impl<__T: ITalkUI_StandObjects> ITalkUI_StandObjectsMethods for __T

Available on crate feature app-talk3_d-talkui only.