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ITelopInstance

Trait ITelopInstance 

Source
pub trait ITelopInstance: IMonoBehaviour {
Show 24 methods // Provided methods fn m_is_key_wait(self) -> bool { ... } fn set_m_is_key_wait(self, value: bool) { ... } fn m_start_sound_event(self) -> Il2CppString { ... } fn set_m_start_sound_event(self, value: Il2CppString) { ... } fn m_key_sound_event(self) -> Il2CppString { ... } fn set_m_key_sound_event(self, value: Il2CppString) { ... } fn m_skipable_time(self) -> f32 { ... } fn set_m_skipable_time(self, value: f32) { ... } fn m_mvp_wait_time(self) -> f32 { ... } fn set_m_mvp_wait_time(self, value: f32) { ... } fn m_animator(self) -> Animator { ... } fn set_m_animator(self, value: Animator) { ... } fn m_canvas_group(self) -> CanvasGroup { ... } fn set_m_canvas_group(self, value: CanvasGroup) { ... } fn m_fade_time(self) -> f32 { ... } fn set_m_fade_time(self, value: f32) { ... } fn m_elapsed_time(self) -> f32 { ... } fn set_m_elapsed_time(self, value: f32) { ... } fn m_mvp_root(self) -> MVPRoot { ... } fn set_m_mvp_root(self, value: MVPRoot) { ... } fn m_is_key_lock(self) -> bool { ... } fn set_m_is_key_lock(self, value: bool) { ... } fn m_is_forced_play_out(self) -> bool { ... } fn set_m_is_forced_play_out(self, value: bool) { ... }
}

Provided Methods§

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§