Skip to main content

IAIBattleSimulator_Break

Trait IAIBattleSimulator_Break 

Source
pub trait IAIBattleSimulator_Break: IObject {
    // Provided methods
    fn m_break_attack(self) -> f32 { ... }
    fn set_m_break_attack(self, value: f32) { ... }
    fn m_stun(self) -> f32 { ... }
    fn set_m_stun(self, value: f32) { ... }
}

Provided Methods§

Source

fn m_break_attack(self) -> f32

Source

fn set_m_break_attack(self, value: f32)

Source

fn m_stun(self) -> f32

Source

fn set_m_stun(self, value: f32)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§