pub trait IAccessoryEquipmentInfo: IMonoBehaviour {
// Provided methods
fn m_content_object(self) -> GameObject { ... }
fn set_m_content_object(self, value: GameObject) { ... }
fn m_cursor_object(self) -> GameObject { ... }
fn set_m_cursor_object(self, value: GameObject) { ... }
fn m_menu_item_list(self) -> List_1<BasicMenuItem> { ... }
fn set_m_menu_item_list(self, value: List_1<BasicMenuItem>) { ... }
}Provided Methods§
fn m_content_object(self) -> GameObject
fn set_m_content_object(self, value: GameObject)
fn m_cursor_object(self) -> GameObject
fn set_m_cursor_object(self, value: GameObject)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.