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IAchieveDataMethods

Trait IAchieveDataMethods 

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pub trait IAchieveDataMethods: IAchieveData {
Show 32 methods // Provided methods fn get_aid(self) -> Il2CppString { ... } fn set_aid(self, value: impl Into<Il2CppString>) { ... } fn get_name(self) -> Il2CppString { ... } fn set_name(self, value: impl Into<Il2CppString>) { ... } fn get_category(self) -> AchieveData_Categories { ... } fn set_category(self, value: impl Into<AchieveData_Categories>) { ... } fn get_kind(self) -> AchieveData_Kinds { ... } fn set_kind(self, value: impl Into<AchieveData_Kinds>) { ... } fn get_count(self) -> i32 { ... } fn set_count(self, value: impl Into<i32>) { ... } fn get_arg(self) -> Il2CppString { ... } fn set_arg(self, value: impl Into<Il2CppString>) { ... } fn get_count_unit(self) -> Il2CppString { ... } fn set_count_unit(self, value: impl Into<Il2CppString>) { ... } fn get_kizuna_reward(self) -> i32 { ... } fn set_kizuna_reward(self, value: impl Into<i32>) { ... } fn get_chapter(self) -> Il2CppString { ... } fn set_chapter(self, value: impl Into<Il2CppString>) { ... } fn on_build(self) { ... } fn get_debug_name(self) -> Il2CppString { ... } fn get_arg_type(self) -> AchieveData_ArgType { ... } fn get_person(self) -> PersonData { ... } fn get_god(self) -> GodData { ... } fn get_status(self) -> AchieveData_Status { ... } fn set_cleared(self) -> bool { ... } fn set_showed(self) -> bool { ... } fn set_complete(self) -> bool { ... } fn is_can_get(self) -> bool { ... } fn set_status(self, status: impl Into<AchieveData_Status>) { ... } fn get_value(self) -> i32 { ... } fn get_count_current(self, footer: impl Into<Il2CppString>) -> i32 { ... } fn ctor(self) { ... }
}

Provided Methods§

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fn get_aid(self) -> Il2CppString

get_Aid() overload

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fn set_aid(self, value: impl Into<Il2CppString>)

set_Aid(::unity::Il2CppString) overload

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fn get_name(self) -> Il2CppString

get_Name() overload

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fn set_name(self, value: impl Into<Il2CppString>)

set_Name(::unity::Il2CppString) overload

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fn get_category(self) -> AchieveData_Categories

get_Category() overload

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fn set_category(self, value: impl Into<AchieveData_Categories>)

set_Category(crate::app::achievedata::AchieveData_Categories) overload

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fn get_kind(self) -> AchieveData_Kinds

get_Kind() overload

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fn set_kind(self, value: impl Into<AchieveData_Kinds>)

set_Kind(crate::app::achievedata::AchieveData_Kinds) overload

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fn get_count(self) -> i32

get_Count() overload

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fn set_count(self, value: impl Into<i32>)

set_Count(i32) overload

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fn get_arg(self) -> Il2CppString

get_Arg() overload

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fn set_arg(self, value: impl Into<Il2CppString>)

set_Arg(::unity::Il2CppString) overload

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fn get_count_unit(self) -> Il2CppString

get_CountUnit() overload

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fn set_count_unit(self, value: impl Into<Il2CppString>)

set_CountUnit(::unity::Il2CppString) overload

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fn get_kizuna_reward(self) -> i32

get_KizunaReward() overload

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fn set_kizuna_reward(self, value: impl Into<i32>)

set_KizunaReward(i32) overload

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fn get_chapter(self) -> Il2CppString

get_Chapter() overload

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fn set_chapter(self, value: impl Into<Il2CppString>)

set_Chapter(::unity::Il2CppString) overload

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fn on_build(self)

OnBuild() overload

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fn get_debug_name(self) -> Il2CppString

GetDebugName() overload

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fn get_arg_type(self) -> AchieveData_ArgType

GetArgType() overload

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fn get_person(self) -> PersonData

GetPerson() overload

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fn get_god(self) -> GodData

GetGod() overload

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fn get_status(self) -> AchieveData_Status

GetStatus() overload

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fn set_cleared(self) -> bool

SetCleared() overload

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fn set_showed(self) -> bool

SetShowed() overload

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fn set_complete(self) -> bool

SetComplete() overload

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fn is_can_get(self) -> bool

IsCanGet() overload

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fn set_status(self, status: impl Into<AchieveData_Status>)

SetStatus(crate::app::achievedata::AchieveData_Status) overload

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fn get_value(self) -> i32

GetValue() overload

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fn get_count_current(self, footer: impl Into<Il2CppString>) -> i32

GetCountCurrent(::unity::Il2CppString) overload

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fn ctor(self)

.ctor() overload

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§

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impl<__T: IAchieveData> IAchieveDataMethods for __T

Available on crate feature app-achievedata only.