pub trait IAmiiboSequenceMethods: IAmiiboSequence {
Show 19 methods
// Provided methods
fn finalize_system(self) { ... }
fn amiibo_reading_menu(self) { ... }
fn initialize_system(self) { ... }
fn setup(self) { ... }
fn read(self) { ... }
fn receive_relay_ticket(self, num: impl Into<i32>) { ... }
fn receive_first_item(
self,
data: impl Into<AmiiboData>,
numbering_id: impl Into<i32>,
) { ... }
fn receive_other_amiibo_item(
self,
data: impl Into<AmiiboData>,
seed_offset: impl Into<i32>,
numbering_id: impl Into<i32>,
) { ... }
fn mount(self) { ... }
fn get_item(self) { ... }
fn already_get_item(self) { ... }
fn jump_to_mount(self) { ... }
fn search_amiibo(self) -> bool { ... }
fn tag_lost_standby_ready(self) { ... }
fn create_desc(self) -> Array<ProcDesc> { ... }
fn load_res(self) { ... }
fn is_loading_res(self) -> bool { ... }
fn unload_res(self) { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn finalize_system(self)
fn finalize_system(self)
FinalizeSystem() overload
AmiiboReadingMenu() overload
Sourcefn initialize_system(self)
fn initialize_system(self)
InitializeSystem() overload
Sourcefn receive_relay_ticket(self, num: impl Into<i32>)
fn receive_relay_ticket(self, num: impl Into<i32>)
ReceiveRelayTicket(i32) overload
Sourcefn receive_first_item(
self,
data: impl Into<AmiiboData>,
numbering_id: impl Into<i32>,
)
fn receive_first_item( self, data: impl Into<AmiiboData>, numbering_id: impl Into<i32>, )
ReceiveFirstItem(crate::app::amiibodata::AmiiboData, i32) overload
Sourcefn receive_other_amiibo_item(
self,
data: impl Into<AmiiboData>,
seed_offset: impl Into<i32>,
numbering_id: impl Into<i32>,
)
fn receive_other_amiibo_item( self, data: impl Into<AmiiboData>, seed_offset: impl Into<i32>, numbering_id: impl Into<i32>, )
ReceiveOtherAmiiboItem(crate::app::amiibodata::AmiiboData, i32, i32) overload
Sourcefn already_get_item(self)
fn already_get_item(self)
AlreadyGetItem() overload
Sourcefn jump_to_mount(self)
fn jump_to_mount(self)
JumpToMount() overload
Sourcefn search_amiibo(self) -> bool
fn search_amiibo(self) -> bool
SearchAmiibo() overload
Sourcefn tag_lost_standby_ready(self)
fn tag_lost_standby_ready(self)
TagLostStandbyReady() overload
Sourcefn create_desc(self) -> Array<ProcDesc>
fn create_desc(self) -> Array<ProcDesc>
CreateDesc() overload
Sourcefn is_loading_res(self) -> bool
fn is_loading_res(self) -> bool
IsLoadingRes() overload
Sourcefn unload_res(self)
fn unload_res(self)
UnloadRes() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IAmiiboSequence> IAmiiboSequenceMethods for __T
Available on crate feature
app-amiibosequence only.