pub trait IAnimalInsideMenuContentMethods: IAnimalInsideMenuContent {
// Provided methods
fn get_inner_cursor(self) -> GameObject { ... }
fn set_inner_cursor(self, value: impl Into<GameObject>) { ... }
fn get_menu_item_content_max(self) -> i32 { ... }
fn calc_w(self) -> f32 { ... }
fn calc_h(self) -> f32 { ... }
fn after_build(self) { ... }
fn calc_cursor_moved_pos_y(self, menu_item_index: impl Into<i32>) -> f32 { ... }
fn ctor(self) { ... }
}Provided Methods§
Sourcefn get_inner_cursor(self) -> GameObject
fn get_inner_cursor(self) -> GameObject
get_InnerCursor() overload
Sourcefn set_inner_cursor(self, value: impl Into<GameObject>)
fn set_inner_cursor(self, value: impl Into<GameObject>)
set_InnerCursor(crate::unity_engine::gameobject::GameObject) overload
GetMenuItemContentMax() overload
Sourcefn after_build(self)
fn after_build(self)
AfterBuild() overload
Sourcefn calc_cursor_moved_pos_y(self, menu_item_index: impl Into<i32>) -> f32
fn calc_cursor_moved_pos_y(self, menu_item_index: impl Into<i32>) -> f32
CalcCursorMovedPosY(i32) overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IAnimalInsideMenuContent> IAnimalInsideMenuContentMethods for __T
Available on crate feature
app-animalinsidemenucontent only.