pub trait IAnimalOutsideMenuItemMethods: IAnimalOutsideMenuItem {
Show 13 methods
// Provided methods
fn get_animal(self) -> AnimalData { ... }
fn set_animal(self, value: impl Into<AnimalData>) { ... }
fn get_is_last_menu(self) -> bool { ... }
fn set_is_last_menu(self, value: impl Into<bool>) { ... }
fn get_is_active(self) -> bool { ... }
fn set_is_active(self, value: impl Into<bool>) { ... }
fn get_is_active_select(self) -> bool { ... }
fn ctor(self, pid: impl Into<Il2CppString>, last_menu: impl Into<bool>) { ... }
fn get_name(self) -> Il2CppString { ... }
fn build_attribute(self) -> BasicMenuItem_Attribute { ... }
fn on_select(self) { ... }
fn a_call(self) -> BasicMenu_Result { ... }
fn b_call(self) -> BasicMenu_Result { ... }
}Provided Methods§
Sourcefn get_animal(self) -> AnimalData
fn get_animal(self) -> AnimalData
get_Animal() overload
Sourcefn set_animal(self, value: impl Into<AnimalData>)
fn set_animal(self, value: impl Into<AnimalData>)
set_Animal(crate::app::animaldata::AnimalData) overload
get_IsLastMenu() overload
set_IsLastMenu(bool) overload
Sourcefn get_is_active(self) -> bool
fn get_is_active(self) -> bool
get_IsActive() overload
Sourcefn set_is_active(self, value: impl Into<bool>)
fn set_is_active(self, value: impl Into<bool>)
set_IsActive(bool) overload
Sourcefn get_is_active_select(self) -> bool
fn get_is_active_select(self) -> bool
get_IsActiveSelect() overload
Sourcefn ctor(self, pid: impl Into<Il2CppString>, last_menu: impl Into<bool>)
fn ctor(self, pid: impl Into<Il2CppString>, last_menu: impl Into<bool>)
.ctor(::unity::Il2CppString, bool) overload
Sourcefn get_name(self) -> Il2CppString
fn get_name(self) -> Il2CppString
GetName() overload
Sourcefn build_attribute(self) -> BasicMenuItem_Attribute
fn build_attribute(self) -> BasicMenuItem_Attribute
BuildAttribute() overload
Sourcefn a_call(self) -> BasicMenu_Result
fn a_call(self) -> BasicMenu_Result
ACall() overload
Sourcefn b_call(self) -> BasicMenu_Result
fn b_call(self) -> BasicMenu_Result
BCall() overload
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.
Implementors§
impl<__T: IAnimalOutsideMenuItem> IAnimalOutsideMenuItemMethods for __T
Available on crate feature
app-animaloutsidemenuitem only.