pub trait IArenaBondLevelSelectMenuItemContent: IBasicMenuItemContent {
// Provided methods
fn m_level_title(self) -> TextMeshProUGUI { ... }
fn set_m_level_title(self, value: TextMeshProUGUI) { ... }
fn m_cost(self) -> TextMeshProUGUI { ... }
fn set_m_cost(self, value: TextMeshProUGUI) { ... }
fn m_cost_icon(self) -> Image { ... }
fn set_m_cost_icon(self, value: Image) { ... }
fn m_talk_root(self) -> GameObject { ... }
fn set_m_talk_root(self, value: GameObject) { ... }
fn m_talk_icon(self) -> Image { ... }
fn set_m_talk_icon(self, value: Image) { ... }
}Provided Methods§
fn m_level_title(self) -> TextMeshProUGUI
fn set_m_level_title(self, value: TextMeshProUGUI)
fn m_cost(self) -> TextMeshProUGUI
fn set_m_cost(self, value: TextMeshProUGUI)
fn m_cost_icon(self) -> Image
fn set_m_cost_icon(self, value: Image)
fn m_talk_root(self) -> GameObject
fn set_m_talk_root(self, value: GameObject)
fn m_talk_icon(self) -> Image
fn set_m_talk_icon(self, value: Image)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.