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IBasicDialogContent

Trait IBasicDialogContent 

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pub trait IBasicDialogContent: IBasicMenuContent {
    // Provided methods
    fn m_obj_text(self) -> GameObject { ... }
    fn set_m_obj_text(self, value: GameObject) { ... }
    fn m_obj_frm_content(self) -> GameObject { ... }
    fn set_m_obj_frm_content(self, value: GameObject) { ... }
    fn m_text_w(self) -> f32 { ... }
    fn set_m_text_w(self, value: f32) { ... }
    fn m_text_h(self) -> f32 { ... }
    fn set_m_text_h(self, value: f32) { ... }
    fn m_text_spacing(self) -> f32 { ... }
    fn set_m_text_spacing(self, value: f32) { ... }
    fn m_content_origin_x(self) -> f32 { ... }
    fn set_m_content_origin_x(self, value: f32) { ... }
}

Provided Methods§

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fn m_obj_text(self) -> GameObject

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fn set_m_obj_text(self, value: GameObject)

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fn m_obj_frm_content(self) -> GameObject

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fn set_m_obj_frm_content(self, value: GameObject)

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fn m_text_w(self) -> f32

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fn set_m_text_w(self, value: f32)

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fn m_text_h(self) -> f32

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fn set_m_text_h(self, value: f32)

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fn m_text_spacing(self) -> f32

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fn set_m_text_spacing(self, value: f32)

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fn m_content_origin_x(self) -> f32

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fn set_m_content_origin_x(self, value: f32)

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§