pub trait IBasicDialogContent: IBasicMenuContent {
// Provided methods
fn m_obj_text(self) -> GameObject { ... }
fn set_m_obj_text(self, value: GameObject) { ... }
fn m_obj_frm_content(self) -> GameObject { ... }
fn set_m_obj_frm_content(self, value: GameObject) { ... }
fn m_text_w(self) -> f32 { ... }
fn set_m_text_w(self, value: f32) { ... }
fn m_text_h(self) -> f32 { ... }
fn set_m_text_h(self, value: f32) { ... }
fn m_text_spacing(self) -> f32 { ... }
fn set_m_text_spacing(self, value: f32) { ... }
fn m_content_origin_x(self) -> f32 { ... }
fn set_m_content_origin_x(self, value: f32) { ... }
}Provided Methods§
fn m_obj_text(self) -> GameObject
fn set_m_obj_text(self, value: GameObject)
fn m_obj_frm_content(self) -> GameObject
fn set_m_obj_frm_content(self, value: GameObject)
fn m_text_w(self) -> f32
fn set_m_text_w(self, value: f32)
fn m_text_h(self) -> f32
fn set_m_text_h(self, value: f32)
fn m_text_spacing(self) -> f32
fn set_m_text_spacing(self, value: f32)
fn m_content_origin_x(self) -> f32
fn set_m_content_origin_x(self, value: f32)
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.